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allmighty1

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Everything posted by allmighty1

  1. plus theyre making a sniperpod for the f16 which could be on the a-10 which in my mind would bump it up suit, but that's only what I think
  2. i turn on the roof lamp and i get a extremely faint white circle on the lamp lens when on white lens nothing for red lens. intensity is all the up the switch doesn't do anything either:mad:
  3. be cool ed could implement sight chances to replicate camouflage ie infantry would have low sight chance tanks would have higher sight chance ww2 planes without radar can lose sight of you in a dog fight and also maybe some kind of system for moral. ie units become suppressed and get routed or get angry and not follow orders (combined arms) suppression could also effect accuracy.
  4. i been trying out the sling load in general. you fly fast and erratically the load stays steady. you fly slow and steady and that annoying voice over starts. you load is swinging side to side Dah. i don't know what dah means or what perkee means. they should redo that voice its terrible
  5. please need new English voice actor for sling load. i do not understand what "puhkee" means "your load is swinging side to side DAH" for me that voice is incredibly annoying and irritating.
  6. yeah i think we need a neutral faction for civi and also u.n. units. i know theres un skins but i think we should have them as a neutral faction
  7. with soh, Syria and Iraq coming that would make 4 desert type maps. i think we deserve a tropical/jungle map. i like veitnam 65'/74' please. would settle for a different area and time frame though. a jungle map is my priority here. being hopeful and I'm its most likely been discussed before
  8. +1 i like yhis mission. is good practice but now undoable
  9. spooked wildlife is a red flag for human activity. the military def watches out for it. the whales and dolphins is for more eye candy though.
  10. that's where I'm getting at. they have to be red or blue as there is neutral.
  11. probably been asked before but more wildlife. heards of goats and deer whales and dolphins civilians. this could get interesting for evacuations and refugee simulating camals especialy for Persian gulf area maps in the future as they are aggressive and attack vehicals if they get too close. it would also be cool to spook wild life when theres loud events like explosions, shooting and passing aircraft like low level flying jets
  12. its best played in isometric view. i set up an xbox controller for the left hand "steering and other buttons" then right hand for mouse "turret" rudder pedals for accelerate and brake. its actually very good. oh the turret doesn't seem to work on the xbox controller that's why use the mouse with right hand.
  13. its caused by one or more of your sensors getting bumbed or moving. simple fix recalibrating your sensors in the oculus app in the devises tab "sensor set up" takes about 2 minutes. i have to do it at least once a week
  14. opps probably should have posted this in the wishlist. sorry
  15. 2.5 is beautiful I'm just wondering if there will be updates to add specific buildings in the major cities like there are in the nttr and the future soh maps. id pay for a more detailed version of the Caucasus map. especialy Batumi has some awesome buildings in irl
  16. thank you for the conformation. dug a lil deeper and saw that ed is soon to apply g effect to ai. hope it comes soon.
  17. yes i agree its I'm expecting the ai enemy to do one thing but then it does something that is just not possible in reality.
  18. flying against ai. seems ai can pull 8 g turns then go vertical without losing energy. is it me or is this a thing
  19. nttr ground reflections I'm getting weird sun reflections on the ground in the nttr map 2.5. looks like ice. didn't have this problem in 2.2. its coming from the sun and when your far from it like a few thousand feet its all in tiles. i cant stand it, its so ugly:( oculus rift cv1
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