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Avalanche110

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Everything posted by Avalanche110

  1. Still having issues with mission 2 Firstly! I'm loving the campaign. I just flew the 2nd mission and was half way through slinging the cargo across the river when the mission just ended...... I checked tacview and it seems that Wolf1 died. I do not understand why. Just wanted to give you the heads up, there is still issues with this mission. Well done on the campaign, the level of detail is very impressive. I am looking forward to finishing the rest of the campaign.
  2. I am here to purchase the JF-17, but its not in the DCS store? How the hell do I give them my money NOW!!!!!! This is the link I am using https://www.digitalcombatsimulator.com/en/products/planes/
  3. Over the past year, I have been working my way through the DCS back catalogue of campaigns. Some of my most enjoyable flight hours were in one of the many campaigns for various DCS modules. As much as I have enjoyed each and every one, I have never flown a single campaign that wasn't bugged in some way. I believe that ED has started going over their campaigns and updating them. I would love to know what campaigns ED are working on and get a bit of a road map for whats ahead. Not looking for a timetable - just an indication of what your going to give some attention. (Note): many of the older "paid" campaigns (F-15 RED FLAG)and campaigns that come out with 3rd party modules have been bugged for a long time. I'm wondering if 3rd party developers are also going to update their campaigns in the future. (I never did get to finish "Operation Dixmude" for the gazelle, its a shame because that was an awesome campaign!!!)
  4. AI Door gunners Can confirm. Door gunners do not fire regardless of ROE. Everything works fine if the huey is spawned with its load out. If it is re-armed, door gunners cannot fire. both AI and player. Tested on UN Pilot campaign and through the inferno. Hope this bug gets noticed.
  5. Hi every one. I'm having trouble configuring the FA-18 avionics during an air start mission. I have tried the "Prepare mission" option and flown the mission from start to finish. However, none of the avionics I.E Master arm. Way point selection. External lights. DDI pages. are updating to the state i set them in. Has anyone managed to resolve this. Thank you all for your help.
  6. ATTN: KEGETYS ATTN: KEGETYS. THANK YOU!!!! This mod is THE ONLY reason I can fly. I got angry when 2.5.4 was released and broke your mod, rendering VR inoperable, AGAIN! Constant Oculus compositor failures and CTD's even on low Graphics settings. AGAIN! I did the Nvidia driver/ Metashader dance that we have all been through a million times,without success. I came here and got the updated 2.5.4 version 3 days after the update. Now I can fly again. Your work is invaluable to myself and many others.
  7. I have flown Mission 6 many times and I'm finding that the flight of 3 B1b's are not completing their bombing run. This issue has been raised a number of times previously however their does not seem to be a solution yet. After rallying at way point 6 I escort the flight of 3 B1b's to their target and ensure that all enemy fighters are destroyed well before the bombers reach their target. In my last flight I found that BONE 2 & 3 released their ordinance, however BONE 1 did not. I cannot explain why as their path was not obscured by fighters or SAMs. Hoping someone could take a look and provide some feedback.
  8. B1B flight not dropping ordinance resulting in mission fail. I'm also having this problem. B1B's are not completing their bombing run. I have gone over the TACVIEW and found Bone 2 & 3 drop ordinance, however Bone 1 does not. I have flown this mission many times and ensure that all enemy fighters are destroyed well before the B1B flight arrive at their target.
  9. Thanks for the fix Ranger. Looking forward to finishing this. I have really enjoyed it. Great work!
  10. Having some difficulty on mission 14. After the initial assault on ANGELS compound i am tasked to Identify and destroy a convoy of 10 vehicles including a AAA. Once I have found the convoy the AAA is stationary while the convoy attempts to go around it. If I destroy any unit in the convoy, all units scatter into the trees and never reveal themselves again. Without destroying every unit the game does not proceed. Also When the B52's bomb the infantry, multiple units survive and despite finishing them with another bomb run, the game does not proceed. The B52's will usually crash into one another during RTB. Lastly, AI wing men are quite useless in this mission. Often crashing during attack runs, refusing to attack targets for one reason or another. They will often crash into the tanker during refueling. (probably an ED problem) Any tips or fixes would be greatly appreciated. I have enjoyed this campaign immensely so far and looking forward to its conclusion. Id like to thank Ranger 79 for all the effort that went into this truly immersive campaign.
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