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Everything posted by Alper22
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I think you should fix the smooth groups on plane. Also i made an F-22 Raptor too for FC 1.12. You can use it as a reference if you want mate; http://forums.eagle.ru/showthread.php?t=44304
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Hehe, I understood you Moa, we might need your experiences for the future projects such as F-22 Raptor :thumbup:
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Hey Moa! Thank you for informing us about your progress. As you know its possible to put HUD and MFD's on custom cockpits finally. So we might want to move upon this if you get tired on experiments.
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We are working on cockpit textures, then cockpit animations will be on the list.
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I thought that there are probably argument numbers for MFD screens and HUD. Maybe we can experiment it with adding unknown argument numbers to flat materials in cockpit.
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This already came my mind, its good idea right but also far away from realism of a real F-16. At least we have enough arguments to make a cockpit which dont have any avionics, only indicators so far.:joystick: Sad but agree with you mate.
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I think you're right. Even we able to make a new software which is include synchronized hud with FC2 then radar and other avionics is also have to be done. We start this project like a year ago and we are able to make a completely new cockpit without HUD or other avionics(Such as B-52, B-2, SR-71). We are really step on that problem and make experiments about that. Yet we cannot find any solution within the legal lines of the game. And the last chance is the ask for help from the ED for this plane. The only way to complete the cockpit is possible with their helps and im asking for some tips from them.:). I know that people is love this plane and its deserves to make one of them for our lovely flight sim.:smilewink: Without the working cockpit, we're not thinking to release only plane itself. There is a lot of 3d planes and its not gonna be one of them.
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Well yes, the only main problem infront of this project is how to make avionics systems as realistic as possible. We don't have any experience about directx overlay, at least i dont.:) But i will research some information about this technique. Also clickable cockpit. Its another story. This is F-16CJ (Block 50) And it will probably include U.S Avionics or Turkish avionics as an alternative. But we want to make one straight F-16. Something like international. Not just one country's F-16.
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Next DCS (US) Fixed Wing Aircraft Wish List
Alper22 replied to diecastbg's topic in DCS Core Wish List
F-22 is my favourite plane. So maybe ED should add F-22 to the list. I dont care when. After F-18E or not. I just want some modern F-22 simulations. -
I think problem is about clouds. Not the sky. Its allways blue. More realistic clouds can show us some good landscapes from air.
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Sim-Wolfs B-2A Spirit - SR-71A BlackBird
Alper22 replied to Alper22's topic in 3D Modeling for DCS World
Hmm. You right i think so bro. But i remember when i fly with F-117, my squad friends cant detect me so easly. We tryed it. But maybe we should check it again. -
Sim-Wolfs B-2A Spirit - SR-71A BlackBird
Alper22 replied to Alper22's topic in 3D Modeling for DCS World
You wrong mate. Try to detetect F-15 with Su-27. You will see 2 dot [--] in radar. But F-117 is 1 dot in radar [ - ] And u cant detect so easly a F-117 in front of you. -
Sim-Wolfs B-2A Spirit - SR-71A BlackBird
Alper22 replied to Alper22's topic in 3D Modeling for DCS World
Thanks for comment Pouka. I will take care of it. ;) -
Have you tryed to fix this problem with another landing light mods??
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Hi rattler. In first pic, those black surfaces was builded in 3dmax. So cant change it without 3d model file unfortunately. Same for the other pics to. In second pic, i just fixed some bugs with that method. And KOCABURUNAAAA file is texture of under nose. In the next patch, i will fix this whole bugs. rattler, can you send me this skin to me in pm?? I want to do some test's with it. Im starting fixing bugs.
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Looks nice mate. But i must admit my texturing method are sucks :P , After FC 2.0 come in, i will re-texture this plane with UNWRAP method. Then it will be more good for skin art. Sorry for my some important mistakes. But its good start for me about modding this game.
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Hi Rattler. I seen your work and it going pertty good. About template's, internal pylon textures are bay.png and teker.bmp. I dont remember but maybe i used same textures for bay and gear housings. Then it must be bay.png. I dont have any extra textures for that plane. Hope it helps rattler :) And its normal to get some problems about textures. Its my first plane for lock on and im fixed somethings in 3dmax. So some texture's cant edit with templates. You need the 3d model file for it.
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I heard that su-25t until 50.000 triangles. Its real?
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Yes rattler, I will release a little bug fix soon as possible.
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Yes mate, you right! Im gonna buy it anyway.
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If people want to eat something and continue their lives, they better to make more good things for that game. Its like selling patched or restored shoes to peoples. Who gonna buy those shoes? Im bored to see same things of years in that game. ED just keep "SELLING" patches, significant patches, significant upgrades or whatever it called.
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If they dont gonna fix those bugs, why they still releasing payware patches? Its bullshit. Im not sure its gonna worth to buy it then.
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What about the mid-air refueling in online games?? Im bored of that bug.
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you better to install 3dmax 8 mate. not 2008