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Everything posted by Moody1204
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[OLD BUG REPORTS] Cleaning and Organization of old posts
Moody1204 replied to RAZBAM_ELMO's topic in Resolved Bugs
Thanks for the reply =DECOY= Although, after last update the bug is still there (see attached). It was not mentioned in the changelog. -
[OLD BUG REPORTS] Cleaning and Organization of old posts
Moody1204 replied to RAZBAM_ELMO's topic in Resolved Bugs
Tested and bug confirmed. New bug to the endless bug list thanks -
[REPORTED]Interior cockpit lighting 2.5.6 too strong
Moody1204 replied to cro_mig_21's topic in MiG-29 for DCS World
Nothing to do with gama, others FC3's jets have correct cockpit lights. Problems comes from ED last update with new lightnings improvement, many aircraft have cockpit lights too bright. Please fix it :thumbup: -
[OLD BUG REPORTS] Cleaning and Organization of old posts
Moody1204 replied to RAZBAM_ELMO's topic in Resolved Bugs
Hi everyone, RWR is still broken when being hardlock by JF17, the threat is centered so it is impossible to get the relative direction. I know the devs does'n read this section anymore, but still it has to be reported. Cheers -
[OLD BUG REPORTS] Cleaning and Organization of old posts
Moody1204 replied to RAZBAM_ELMO's topic in Resolved Bugs
Just for everyone to understand that the problem comes from the Mirage, here is a screen of the same situation (same mission) but with F15. There is no problem with the RWR in this case. -
[OLD BUG REPORTS] Cleaning and Organization of old posts
Moody1204 replied to RAZBAM_ELMO's topic in Resolved Bugs
Anyone ? -
[OLD BUG REPORTS] Cleaning and Organization of old posts
Moody1204 replied to RAZBAM_ELMO's topic in Resolved Bugs
Hi guys, When being locked by JF17 the RWR is still bugged (see attached), symbol is centered and so no information on where the threat is. It was still the case before last update. Can we please get a hotfix ? Thanks -
[OLD BUG REPORTS] Cleaning and Organization of old posts
Moody1204 replied to RAZBAM_ELMO's topic in Resolved Bugs
Hi everyone, quick question, when using INS bombing mode, you should be able to press and hold the trigger once the horizontal bar appears on the hud. Then the bomb should release automatically when the bar reach the flying path marker. It works well when using CCRP. Problem is when using INS mode, once the horizontal bar appears the bombs released as soon as I press the trigger. I cannot hold it for it to climb and auto release. Thanks for your help. -
[OLD BUG REPORTS] Cleaning and Organization of old posts
Moody1204 replied to RAZBAM_ELMO's topic in Resolved Bugs
"Was" ? For me on the 6th of january the bug is still there. Although your explanation is consistent with the bug but I don't have this bug with other jets (FC3, F5E, F14...). Is it reported and about to be fixed ? -
[OLD BUG REPORTS] Cleaning and Organization of old posts
Moody1204 replied to RAZBAM_ELMO's topic in Resolved Bugs
What do you mean by JF-17 regression ? It is bugged, don't know what to described more. Edit : Ramsay, can you confirm that your RWR in the Mirage works well with JF17 locking you up ? -
[OLD BUG REPORTS] Cleaning and Organization of old posts
Moody1204 replied to RAZBAM_ELMO's topic in Resolved Bugs
Hi, Found an anoying bug with RWR (again...). Against JF17, when being spiked and locked the symbol "KL" is centered on the RWR (see attached picture). Probleme is: I am not at the merge, actually the bandit is on my 11' 20NM away. So, it is impossible to know from where the bandit come from and notch properly those PL10... Can we have a hotfix on this one please ? Cheers -
[OLD BUG REPORTS] Cleaning and Organization of old posts
Moody1204 replied to RAZBAM_ELMO's topic in Resolved Bugs
Thanks for the reply and for your mea culpa, shit happens. Same question : is a file or hotfix possible ? -
Yep, same here, radar "missing texture"
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Hi guys, I have just play a mission and once again the radar has a wierd behaviour... See the attached pictures : When my elevation antenna is suppose to scan 3 to 21K (picture1) feet, I can still detect a bandit at 26K feet (picture2)... Can someone explain us if the radar is really bug ? or if it is normal. I can lock the target no problem, but my overall comment is that something is wrong with this radar... it behaves weirdly... Thanks !
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[OLD BUG REPORTS] Cleaning and Organization of old posts
Moody1204 replied to RAZBAM_ELMO's topic in Resolved Bugs
Yes, still cut in half after last update... not really serious... -
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Thanks for your quick response. I just use the repairDCS.exe tool and it is now working. Don't know what happened, probably a conflict with a mod. Thanks anyway
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Hi everyone, Since last update I have trouble with the selected altitude autopilot mode. I select the desired alt, engaged the autopilot, she climbs but does not stop at the selected altitude, the button remains yellow (instead of going green). Does anyone have the same issue ? Thanks.
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Hi, Concerning the CAS gun mode, I cannot get the gun piper. I followed the right procedure (the one afer the PCA updates) which is also describe in Mirage's Chuck's Guide. Can anyone confirme that the gun piper does not appear on the HUD ?
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Dumb (but not so dumb question) : do you use the radar antenna elevation control ? I mean the axis which allows you to increase or decrease the antenna elevation. If you don't use this to match your target altitude you will loose the contact as soon as it gets higher or lower. Also, sometimes, when you turned on the radar the antenna is in a weird position and you need to adjust it. Cheers
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Hi everyone, So, I did more test with the radar and I agree that it seems to work correctly. The thing is it seems that the radar needs a lot of attention to find targets and lock them up. I believe the radar must be refreshing the target to lock it up and not showing you last know position (in TWS, mode). You need to be very careful with the settings (especially elevation) to find and lock a target. I wonder if the RCS is now implemented ? because I find hard to lock Low RCS fighter (F16 or Mig21, compare to larger jets).
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Hi, I found the radar weaker since last update. I had a mission for training BVR (1 mirage VS 1 F15 50 NM, strait ahead): - before the update I could lock the bandit at 25NM or more, - after the update, I can only lock the bandit 15NM or less... Nothing has changed, and the bandit is not using ECM. Anyone experienced the same ? Cheers.
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Hi everyone, Following the last update I tested the "new" radar and noticed a change in the symbology. In PID (TWS) mod, if you lock a target you have an arrow showing a direction : which direction is this ? because it doesn't fit the heading of the target. (See pictures attached). I also attached the current display in PIC (STT) mode with the arrow which indicates the heading of the target (like before the update). Can anyone explain me what is the meaning of the arrow in PID(TWS) mode ? Thanks !
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Thanks a lot Blythee for your miz file it worked ! Also, someone else told me another solution a bit more efficient to solve this : "You don't want to turn off the Flag 1. You want a new Flag (2) to turn on, and make Flag 2 Off a requirement for the first trigger. " Switching condition -> unit (Mirage) AGL above 500 AGL AND Flag 2 Off -> Flag on (1) + Activate SAM and QRF units " " Once -> Part of group inside the trigger zone -> Flag 2 On" As long as Flag 2 is off, if they break the altitude barrier, the SAMs will activate. Once they're close enough, Flag 2 is On and even if they break the altitude, it won't trigger the SAMs. If that all makes sense." Thanks to SpikeGondorff from hoggit for sharing this.
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Hi everyone ! Here is my problem : I want a flight of Mirage to fly on the deck for a long distance until they reach the target. They need to stay on the deck because if they go above 500 feet AGL, they will activate SAMs site and QRFs. So I create a trigger as follow : Switching condition -> unit (Mirage) AGL above 500 AGL -> Flag on (1) + Activate SAM and QRF units The tricky part comes here : I want this condition to end when they are close to the target and once in the zone they receive a message telling them that they are closing (so they can go high without receiving the warnings and the strike is consider to be a success because stealth till the end). So I created a trigger zone as follow : Once -> Part of group inside the trigger zone -> Flag Off (1). It does not work because, once I'm in the trigger zone, I receive the message telling me I'm approaching target, but when I go above 500 AGL I still activate the SAM and QRF... Can somebody help me with that ? I believe I use flag the wrong way and I cannot managed to solve this. Thanks for your help !