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J.Wolfe

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  • Flight Simulators
    DCS World 2.5 OpenBeta
  1. Could definitely do it with JDAMs though. Punch in some coordinates and you're pretty much able to drop that thing from any height you want
  2. Would like to bump this as well. It seems the entire calculation method for most (if not all) A2G weapon platforms are off. Mk82s are always long, Mk84s are always short, Mk83s seem most reliable but are still typically off during AUTO runs, the gunsight pipper is always well below actual impact point, and on the rocket pipper the rockets always fall short. At least all of the weapon systems are consistently off, but is this at least acknowledged?
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