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CornAddict

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Everything posted by CornAddict

  1. Try overlaying a UV map and have a look at the model with the map in modelviewer. Google 'UV map grid' and import one of the images into PS as the top layer of your livery. I use the first one from the google results, useful for hard-to-find parts of skins. If you just want to colour that marked part in black, just draw a filled rectangle, providing it won't overlap any other part of the texture, or use the the path tool and fill. I don't know about the A-10 textures, but if the cannon isn't part of the fuselage you'll have to paint that too and align it.
  2. Didn't think so. I was organising about 10 different liveries at once and was in and out of folders and files so wasn't sure if I was just missing it.
  3. Does anyone know if the LANTIRN_pylon is found anywhere in the LOD_1_3in_1 file? I've looked over it multiple times but can't seem to find it, but am known to be blind on occasion...
  4. Deleted due to OP's idiocy
  5. CornAddict

    Normal Maps

    Will there be a possiblity of getting normal map textures for the C101? Working on a livery and would be nice to get textured surfaces. Probably a lot of work to model though I'd think...
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