Jump to content

Dave317

Members
  • Posts

    1210
  • Joined

  • Last visited

Posts posted by Dave317

  1. Take a look at the screenshots. Any part of my aircraft that has the sea as the background is all blurry. I've tried all the different sea detail settings and it's always the same. Rivers are fine and this happens to all modules. It looks far worse in the sim.

    Screen_191101_113736.thumb.png.412d01a04c44f47e5980311dda55b09c.png

    Screen_191101_113913.thumb.png.36c86aa992417f84a900ab96993ef806.png

    Screen_191101_112943.thumb.png.1203779b6589f5f4ca0e9937f5650c80.png

  2. I'm assuming it's the GTX 1070 that would hold me back. I don't really want to start upgrading the CPU as that would mean I would need a new board and new RAM at the same time.

  3. I'm looking to get into vr soon as the newest sets appear to be far better than the first generation.

    I would like the pimax 5k due to the fov but I doubt I'd be able to power it. The reverb would be my next choice, are my specs up to the job?

    Gtx 1070

    I5 3570k o/c to 4.2

    24 gb ram

    Windows 7

  4. My campaign was working fine until the latest DCS update. I don't know if it makes a difference but when the -- are added to the sanitizeModule ('os') and sanitizeModule ('io') code in the MisionScripting.lua file they turn green. Not sure what the green code means but I don't remember it doing this before

  5. Does anyone know if the Tornado GR4 fuel tanks have ever been re skinned? Currently they are quite low quality camo and should be grey to match the aircraft. I've been looking but can't find anything.

  6. I've pretty much given up on the carrier campaigns for now. I know it's an ED problem but it's hit or miss whether you get blown up on spawn or a semi submerged ai floats into you. I changed a few things and made a f14 campaign from a land airbase. So far it's brilliant with no problems.

×
×
  • Create New...