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brucci

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Everything posted by brucci

  1. The fact that previous Steerpoint becomes the FROM point was a missing part for me. The switch back to previous waypoint certainly works. Thanks very much for the answer.
  2. Hi guys, For some time now I am trying to get to know how the CDU works. After a few nights I think it is becoming my friend :D, although I have a question concerning divert page an TO TO steering mode. Lets assume that I have 'A' and 'B' waypoints in my flight plan and that steering mode for waypoint 'B' is set to TO TO. I am going to waypoint 'B' which in turn is my steerpoint. As the steering mode is set to TO TO the CDI on the HSI is aligned with the Course Arrow (assuming I am flying perfectly on course). Now I am going to divert page on the CDU and select one of the available airports which in turn becomes my current steerpoint. Then I switch the AAP STEER PT dial to MARK or MISSION and then back to FLT PLAN so that my 'B' waypoing is again my steerpoint. So far so good...but, after doing this, now my CDI needle is not even close to Course arrow altoguh I am still perfectly on course. What turns out is that after diver page usage instead of heaving waypoint 'B' set as my FROM in TO TO steering mode it is changed to waypoint of the selected airfield in the divert page, so I have to change it myself to waypoint 'B' to have my CDI alligned. Huh, a lot of explaining...in the end the question is: Is this a proper behaviour? Shouldn't the FROM waypoint stay the same all the time?
  3. This switch should be in down position - from what I know it provides power to EKRAN, hydraulics and other sensors. I have never flown with this switch in the up position neither think of what could be the effects of it during the flight. Could any of you more advanced folks give some explanation to this? Thanks
  4. @Lange_666 - Yes, you are 100% right with the rudders matter :( But at least if you have CH Pro Pedals there is a way to make them work through Cougars game port (so this is what I gonna do) ... In any other case it does not matter which solution we will use we will have to deal with this 0.5 time constraint and that's a pain :cry:
  5. Since this is my first post here, then Big Hello to everybody :) I went through many topics connected with trimming of Ka-50, but as I am a happy owner of HOTAS Cougar I was specially interested with using its' capabilities to help with trimming not having a FF joystick. So far I've seen a few workarounds (by ronht, Legolasindar to name two of them - big thanks for the ideas mates !!) which help to deal with this 0.5 second time to re-center the joystick after in game trimming but if I understand correctly each one has one drawback - The AP must be disabled cause other way we have to fight it to change flight parameters. Having sad all of this I'd like to show you my solution to this problem - of course it's not perfect nor better or worse (I hope :) ) that those that already 've been proposed - it is just different I would say:) First a few definition so we have a common understanding of words :) 1. Cougar trim - trim of real Cougar axes using its programmability abilities 2. Game trim - in game trim (default T button), what it does it's only simulates axes shift, but additionally as opposed to Cougar trim it simulates different state of AP (see below) 3. trim - trim in general (may think of it as a real one) Second - this is how I understand the AP in Ka-50 (please correct me if I am wrong here) We may distinguish 3 states of AP in a sense of how much it is affecting our input to the heli. From the most interfering state it would be : 1. AP is on and trim button is not pressed 2. AP is on and trim button is held - I am not sure how this state is different from third one but this is how it was described by AlphaOneSix 3. AP is off   So, all solutions to date as far as good they are they have this drawback which is connected with using a Cougar trim - it is just not possible to have here a change in AP state as trimming is done 100% outside the game engine. My solution is as follows : BTN X/P/H t /RLOCK(JOYSTICK, 50%) BTN UNLOCK(JOYSTICK) where X, Y are any of joy buttons. How it works : 1. Push and hold X button (Game trim) before applying changes to flight parameters. 2. After having more less stable new flight parameters release X button. 3. Re-center your stick - there is no 0.5 second time constraint any more. 4. After re-centering push Y button to unlock Cougar axes - this is the one drawback of my solution - remembering to press this Y button after re-centering because if not your axes are blocked !!! What are the benefits: 1. 0.5 second time constraint is no valid any more. 2. AP does not have to be off. 3. Realistic trimming. Huh - that's all I wanted to write in my first post :D I hope some some of you will try my solution and give me some feedback :) Happy flying !!      
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