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andygg

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Everything posted by andygg

  1. Hi again. Finished the campaign but sadly had to skip after completing "Seige" bombing. Dropped on altitude speed and line up. Hit some flak units but didn't get a bombs dropped confirmation and did not get a success rating. Kept calm and carried on, and went on to the night fighter mission which was fantasitc and worked well up to the final landing bearing call. Used my noggin turned onto finals and saw the flares clearing me to land. Engine was rough after the shootdown so I think a bit of the enemy plane must have hit my engine. It gave up the ghost on final approach adding to the drama. Feathered the prop and managed to get her down in one piece. Apart from the couple of teathing issues this is fantastic campaign. I absolutely become Dougie by the end. If you make another campaign I would be more than pleased if it was another Mossie series.
  2. Hi there, I ran the mission twice and both times despite having followed every instruction and landing safely I got a fail. I released as soon as the signal cue was heard. I was at 4000 feet and 220 mph and on track. Followed the rest of the course and after the end ex message from the mustangs there was nothing else so I turned onto finals at 1,500 feet and landed. Might be a trigger missing somewhere? Tac View Track attached. Tacview-20250406-171039-DCS-MN-Gee-H Navigation Excercise.zip.acmi
  3. To add to the other comments. It seemed to be any of the functions I had mapped onto my Thrustmaster warthop throttle. As well as throttles prop pitch etc I was unable to use the comms function as well. Another point. On the harbourmaster mission I got a pop up message that Flak units were was firing a couple of times. Despite these, absolutely loving the campaign. It is really immersive and looks amazing in VR with my Pimax Crystal running like a dream. Full marks matey.
  4. I would like to point out that I did, read the brief carefully, but did not pick up on the base altitude. This is a new term to me, as, from my memory it has not appeared or been used in any of your, or other campaign creators literature or briefings in the past. I am not a military pilot so I am not familiar with this usage. I have flown DCS since it was LOMAC and have not come across it before. It may be a term used in multiplayer scenarios, but I have only played single-player missions and campaigns apart from one brief foray. No one has answered my other point about which Tacan radial I was to hold on. Is it Rovaniemi on 124X, Base on 122X, or a bearing from Bullseye (WP1)? I have read the briefing carefully a number of times but cannot find anything that confirms it. The main reason I enjoy campaigns with such detailed mission scenarios and briefings is to learn more about military flying. I have been flying flight sims both civilian and military since the early days of MSFS. I understand the need to read briefings and never skip them. I enjoy learning new skills and incorporating these into mission flying. Sometimes they get a bit rusty as there are a lot of platforms and modules to learn. I do not object to re-flying missions and I do not expect to ace every mission. As you point out, half the fun is honing skills and perfecting techniques once you figure out gaps in my knowledge or skill base. PS. Please don't read this as a rant.
  5. Cheers mate I must have forgotten that bit. Put it down to advancing old age LOL. I will write 1,000 lines "I must pay more attention to the brief!".
  6. Same issues. For radar I used TWS Hi interleave 2 band and 20 degree scan. Picked the lead group up. Got 2 Quails, one locked and the other mad dog launch. Might just try spamming all missiles next time. Slick got none. I chased after the remaining missiles using F10 directions but only got fleeting glimpses on radar. Eventually got signal to hold high. Wasn't sure if it was the 80 radial from Rovaniemi or Base. Assumed Base and assumed altitude base plus 5 meant Angels 20. Changed to Buzz on Pri and tac on Aux and nothing!. No mods enabled and easy comms off. Loving the scenery and atmosphere. In VR it is outstanding. Keep up the great work!
  7. I tend to find FCR is your friend. Mortars don't make their own way there LOL.
  8. Update: Mission ran fine with minor issue that Foggy typed in 133.5 instead of 133.6 for Widow 4. Anyone playing this make sure you have the freq's correct or you don't get JTAC instructions, 9 line, Fast Air support etc.
  9. Hi there mate, Sorry for the slow reply but been busy as hell with work, family etc. Just ran it again and did what you said. Entered the four freq's manually and everything progressed as expected when Batman confirmed clearance and course details. Cheers mate. Really enjoyed this campaign in the pilots seat so going to try it, once airborne, from the CPG seat. I will buy your next campaign in a heartbeat, whether AH64 or other, as long as its not the Christen Eagle LOL. I will mark as solved.
  10. Set all radio and datalink frequencies. confirmed ready for lift etc. Ugly 5.2 not even starting up. Pressed on anyway. The frequency changed for JTAC OK but no contact from him. I Flew around dealing out as much death as possible, but the enemy seemed indestructible and George couldn't hit a barn door. Some triggers not working maybe? Persevered, used up all of my ammo and limped home on one engine with engine 2 overspeed warning and everything red line. Shame, I was looking forward the finale mission. I still believe this to be an outstanding campaign if the last glitches can be sorted out. I did it this time from the pilot seat. I'm looking forward to having a go from CPG seat next.
  11. Cheers, I took out the first mortar, and kept far to the north the AA popped up on FCR and I went evasive (might have red lined it LOL) took one hit but got away then got a message from Belly saying the AA had gone quiet so took out the second mortar with a rocket run. Everything else worked fine so moved forward to 11. That was insane, but that is another story. Amazing campaign. My tip for anyone playing this. FCR is your friend! Love the Banter! Ex RAF mate told me the tent in the room joke many years ago. Still made me laugh! The bit about the GPMG is so true! 6ft 3 so I got the honour in OTC days.
  12. Mission 10 issue - spoiler alert! Hi all, Am finding this impossible to survive due to sniper AAA after the mortars problem is solved. Any thoughts? Overall, with the exception of the already reported glitches in Missions 2 and 8 I am loving this campaign! Cheers
  13. Hi there, I am having similar issues to this. After the cockpit has loaded I get a game crash notification pops up after about 15 seconds. Crash logs attached. NB I am still able to look around and click on switches after the crash notification but I cannot call up the Jester UI. I am able to call up the normal comms menu. Other modules are opening with no issues. Many thanks dcs.log-20240523-082019.zip dcs.log-20240523-002310.zip
  14. I had landed safely and just got out to go and watch the others coming back (not many). I was a bit shaken after my mauling and landing on shredded left tyre. As a result my shut down procedures took a hit LOL. Finished the campaign with four A-A kills and about 45 ground. Loved the ending. Will definitely revisit this campaign soon. Looking forward to your next campaigns.
  15. Poor girl is going to need some Tender Love and Care.
  16. Really challenging campaign so far @Reflected, but loving it! Mission 3 was super hard. I think it might have been a little easier if Blue 2 and 4 had joined the fight. 4th time I managed to get a kill and damage a second and survive the furball by going full throttle at zero altitude and throwing the Mustang around like a kite in a hurricane. I completed mission 4 and returned safe and sound to Kenley but the mission only scored as a draw. Not sure if that has happened to anyone else. Incredible work @Reflected
  17. That's a pity. I was really looking forward to re-flying the campaigns with the changes. Keep up the great work!
  18. Hi there Reflected. Did the campaign updates go forward on today's update as there is no mention of them in the change log by BigNewie?
  19. Wow Helo's are fun too! Nice job!
  20. Speed and Angels formation training has paid off.
  21. Wow this is hard! Low level ingress 4 targets AAA Sams and Manpads everywhere! Did all my usual prep for low level. Memorised the targets studied the route to ensure I avoided likely AAA clusters. All good to go. Set Rad Alt for 100 feet. Ingress to target was scary, lots of gun jinking valley flying etc. Stayed around 80 to 180 feet max at around 450-480 knots. What a rush in VR! Steadied myself for the attack. Did pop up on target 1 on to two same but took a AAA hit. Still flying and no terminal warnings so set up for 3 but didn't get the thing on the thing in time so dropped down for a go around and got told it was mission fail!!! 3 more runs and it was either terminal hits by manpads or AAA or mission fails. What triggers the fail warning on this?
  22. It hasn't been updated yet. It is awaiting the next Open Beta update.
  23. GMT is your friend in this or you can use the F10 smoke option if you are struggling.
  24. Mission 1 was a bit frustrating in that I followed all the instructions (figured out the Tacan radial issue) except for the parking on the left pad. Missed jesters instruction and failed the mission. Re ran it and bingo no issue. Mission 2 was an epic fail. Did everything I was told but left doing cap racetracks twice with only glimpses of the enemy (fulcrums that only I only saw on the RWR. Then later mig 21's that died before Jester could get a lock on them) then went to find the tanker - but no tanker available on the menu, only to find out (from Tac view files) that he had buggered off to Incerlik. Managed to find the base and land (not textbook) but had failed as I hadn't done the AAR. Hope this helps when you go bug hunting. LOL. BTW I just replayed the original Reforger SC version and with MT and all the improvements to the Tomcat and the vastly improved performance and graphics it was stunning! Tacview-20230501-151222-DCS-ReforgerII_m2_proportional response.zip.acmi
  25. Apologies Looking Glass - I got my dates muddled! Clearly we are awaiting the next DCS update. I will say I am really looking forward to the updates you have listed. Particularly pleased there will be a cold start option as I like setting up the plane for a mission. Really love the lighting and weather scenarios as well. Very atmospheric. Great work mate!
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