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GTFreeFlyer

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  • Flight Simulators
    DCS World, X-Plane, FSX, FS2020, RealFlight
  • Location
    Orange County, California, USA
  • Interests
    Anything related to aviation
  • Occupation
    Aircraft Design
  • Website
    https://discord.gg/egFtR2xzvh

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  1. Yup, this one confuses lots of people initially. Trimming nose up will move the trim tab on the elevator down, not up. Same principle with the other control surfaces.
  2. …but if you trim, and the control surface takes on a new position, and the control surface is directly connected to the stick via cables and pulleys, then it should move the stick, no? I haven’t flown a real Corsair (still waiting for someone to offer!), so I’m asking, not correcting you. Cheers.
  3. I think you’re correct in that it isn’t optimized yet. I also get some lag compared to other modules with 9900X, 4080 Super, and 64 GB ram. I have a lot of my settings turned down for VR. It’s manageable, close to 25-30 FPS on the boat, then increases past 45 or even 60 when I’m away from the carrier (and other ships)
  4. The module has evolved, and the original training is still the original. Don’t close your cowl flaps like the training says to. Open them to keep your cylinder head temp in check. Also, your oil temperature (not pressure) requires you to open your oil cooler flaps. I set these 50% open for the entire flight and never worry about it afterwards. You can choose to close them in small increments every few minutes and keep an eye on the oil temp if you are concerned about the small drag penalty.
  5. Don’t quote me on this, but I thought I remembered reading somewhere that that switch was an older method. The tanks are dropped electronically like bombs (hit the arming switch for the pylon, then weapon release). In case that fails, there are two manual release pull handles located back near the wing fold handle that works as well.
  6. Doesn’t exist. It’s already in the wish list section of this forum and Rudel has acknowledged it.
  7. If you try using multiple hydraulic systems at the same time, the gear will hang up occasionally. For example, if you drop your flaps too early and they have trouble extending, the pressure isn’t available to push the gear down. Try dropping the gear first, and confirm they are fully down before extending the flaps.
  8. That's what I thought too, but the trim is isolated from the elevator axis. So, with the trim being backwards, I had to invert the elevator axis in Moza, and that made the trim and elevator work in the same direction. However, as expected, things were now backwards in DCS, and pulling the elevator sitck back would result in a nose dive, so that's why I had to invert yet again, but this time in the DCS control settings for the F4U. So yeah, inverting the inversion kept the elevator behavior the same, but it didn't affect the trim, which now follows the same direction as the elevator. None of this will affect my other modules because I use separate Moza profiles for each aircraft. Cheers, -GT-
  9. Haven't had a chance to test things since my original post. Although the behavior is different than the other modules, the solution here is to not only invert the pitch axis in Moza, but also in DCS. The trim now moves the stick in the correct direction. Marking as solved. Thanks all.
  10. This is the correct behavior. They are all switches, not proportional levers. Right in front of the handles are two indicators for oil and intercooler positions. Cowl flap position is done with the eyeball since the cowl flaps are visible from the cockpit.
  11. Up
  12. Love this. Cheers!
  13. Not sure that will work. My elevator axis is correct. My elevator trim is assigned to key bindings and is on a hat switch. I think the trim is working correctly if I force the stick to stay in the center position. But if you let go of the stick so that it finds its new position, it moves in the opposite direction intended by the trim.
  14. I know this was recently mentioned in another thread, but M3 asked for one issue per thread, so here it is: As mentioned already by another user, I also confirmed in a quick test just now that the new FFB elevator trim, implemented in the latest patch, is backwards on my Moza AB9 as well. If I pull the hat switch down and towards me, the stick moves forward and my aircraft dives....and vice versa. I'm glad to see FFB trim implemented, so that's a step in the correct direction before early access ends, it just needs a -1 multiplier at the moment. I'm still unable to provide a track file, even after updating and running a repair. I'm not sure what's going on with that. Thanks!
  15. I believe that step in the procedure was for visibility. It’s already difficult to see over the nose with the cowl flaps closed. Turbulent airflow over the wing from the cowl flaps is negligible since it propagates straight back with little outward expansion. Besides, there’s a ginormous propeller chopping up the air there anyway. If anything else, I can see it needing to be closed to clean up airflow for the tail control surfaces, but again… ginormous prop messing up the air there anyway.
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