

MartinCo
Members-
Posts
73 -
Joined
-
Last visited
-
Hi ED, I did a search and didn't find a topic for this outside of a comment in the main thread and as it has been quite a while - I felt it was worth creating it's own thread to confirm if it has been reported / and so others might find it - hopefully it's not a duplicate Many servers disable skin selection and set the skin on the modules, when using dynamic spawns, this is not carried through to the unit and selects the default skin - in the case of the F15, this uses an Isreali skin that causes some political discomfort across members of servers leaving the admins with a choice between enabling the skin selection, or not using dynamic spawns. Mission file: dyn-template-skin.miz * Open up in ME * Launch Multiplayer Server * Select template slot and spawn, note 64th agressors skin * Release Slot, Select Dynamic slots and load in at Kobuleti * Do not have skin from template Thanks, Martin
-
- 1
-
-
Right - but this is pin point accurate after turning them off immediately after launch from more than 30nm without much time to evaluate and refine the target and reduce the CEP I just downgraded to the previous patch (DCS 2.9.17.12034) and they all missed, both in HAS, POS/EOM etc. which is very different to the current patch
-
It was the AGM-88D that got upgraded to have GPS and ability to engage targets after turning off their radar - not our AGM-88C (which to my knowledge only used radar homing) Just tested in POS/EOM just toggle launch too - ripple them all within a few seconds and then turn off the emitters - still precise hits from 35+nm This does make all IADS systems / Skynet etc. a bit pointless (since if the harm will hit anyhow, no point going silent) - and didn't used to be the case (else these projects wouldn't have existed!)
-
fixed internally DTC screen ignores mission's F10-map view options
MartinCo replied to Blackfyre's topic in DTC Bugs & Problems
Thank you for the fix in DCS 2.9.18.12722! -
Hi ED, Since the introduction of Dynamic slots and the "All spawn/parking slots are occupied" pop up message, it would be really great if we could return a tuple on onPlayerTryChooseSlot like onPlayerTryConnect so that we can customize the message to avoid confusion. At present, we must send the player a chat message, and hope they have the window open to explain why the slot block is in effect. Reproduction Ideally, we could use a hook as follows (which allows for backwards compatibility) in Server\Scripts\Hooks to return the tuple: DCL_HOOKS = {} DCL_HOOKS.cb = {} DCL_HOOKS.cb.onPlayerTryChangeSlot = function(playerID, side, slotID) -- If we try spawn a huey at FARP1, fail else we bubble local slot_name = DCS.getUnitProperty(slotID, DCS.UNIT_NAME) if string.sub(slot_name, 1, 11) == "FARP1_UH-1H" then net.send_chat_to("Blocked access to UH-1H at FARP1", playerID) return false, "Blocked access to UH-1H at FARP1" end return nil, nil end DCS.setUserCallbacks(DCL_HOOKS.cb) Launch Mission on Server: SlotBlock-Blocked.miz Try slotting in UH-1H at FARP1 Thanks, Martin
-
- 1
-
-
Hi ED, With the most recent patch HARMs are pin point accurate even when the radars are set to enableEmission false, setOnOff false, or the alarm state green after a launch. I have rolled back to DCS 2.9.17.12034 and this behavior was not present. I believe this is true in the 18 as well (based on earlier thread) and a general HARM issue. DCS Version: DCS 2.9.18.12722 Reproduction: * Set up HAS for BB, SD, P, HK * Launch one harm at each target at > 30nm * setEmission Off via F10 menu * Note that RWR indications are removed as they are off * HARMs continue and precisely hit all 4 targets It seems the HARMs have the precise coordinates immediately and INS rather than radar homing Video: Please find mission/track: Mission: harms.miz Track File: harm-emission-off-tracking.trk Thanks, MartinCo
-
DTC screen ignores mission's F10-map view options
MartinCo replied to Blackfyre's topic in DTC Bugs & Problems
Thank you so much for the speedy reply, really appreciate it! -
DTC screen ignores mission's F10-map view options
MartinCo replied to Blackfyre's topic in DTC Bugs & Problems
Hi @BIGNEWY Is there any update on this ? I see it was marked as fixed internally a few patches ago but it seems like it may not have reached release as of today's patch. Thanks for all the hard work! Kind Regards, Martin -
Hi @BIGNEWY I got excited seeing the change note for DCS 2.9.17.11733 Unfortunately - it seems that this only works if you are the MP server host - and it is not synchronized to connected clients Using the attached mission file If you start MP from the Multiplayer menu, jump into the truck, use the F10 menu to spawn the farp, we can see that the FARP is created, and the dynamic spawn menu is activated and populated with our new farp. If we run the same mission on a dedicated server - once the FARP is created - it is shown on the map, we can have the server query the warehouse content but the dynamic spawn menu remains unavailable If we add debugging to `Scripts\UI\MultiplayerSelectRoleMap\MultiplayerSelectDynamicDialog.lua` we can see that neither the FARP name, nor DCS.getDynamicSpawnSettings response is synchronized to the client showing the farp has no name, and the settings do not allow dynamicSpawn / hotspawn LuaGUI (Main): --dbg-- farps:90210 LuaGUI (Main): --dbg-- farps:90210 => y => 501000 LuaGUI (Main): --dbg-- farps:90210 => x => -499000 LuaGUI (Main): --dbg-- farps:90210 => name => LuaGUI (Main): --dbg-- farps:90210 => coalition => blue LuaGUI (Main): --dbg-- farps:90210 => type => FARP LuaGUI (Main): --dbg-- addFunc - dynamicSpawnAvailable => false LuaGUI (Main): --dbg-- addFunc - allowHotSpawn => false Here is a video showing both of the above routes This patch has also impacted the previous workaround of pre-creating warehouse entries in the "warehouses" file within the mission - and this workaround no longer works Track file as client running the server: server-20250622-145021.trk Track file from client of server: farp-sync-bug-20250622-145058.trk Example Mission FIle: farp-sync-bug.miz Thanks, Martin
-
Server crash in wStowage::stopRearm since 2.9.5.55918
MartinCo replied to MartinCo's topic in Game Crash
Just to say this is still happening - I spent about half a day trying to get it to reproduce without much luck joy trying all sorts of things to get the missile to destroy itself and in the process the unit, most often it's happening with Roland ADS the last 3 crashes we have had have all been exactly the same scenario as the first post Unfortunately it's a 1.5 hour track on the latest one so haven't added it and will think of how i can try reproduce it DCS/2.9.13.6818 dcs.20250302-233535.log-2025-03-02 23:35:34.452 INFO Scripting (Main): event:weapon_type=6496868,initiatorPilotName=Roland ADS,target_coalition=2,linked_event_id=1945,targetMissionID=1002676,target_ws_type1=2,initiator_object_id=17076993,target=Roland ADS,target_object_id=17076993,targetPilotName=Roland ADS,type=kill,target_unit_type=Roland ADS,t=4846.232,initiator_unit_type=Roland ADS,event_id=1947,weapon=XMIM-115 Roland,initiator_ws_type1=2,initiatorMissionID=1002676,initiator_coalition=2, dcs.20250302-233535.log-2025-03-02 23:35:34.452 INFO Scripting (Main): event:type=score,initiatorPilotName=Roland ADS,t=4846.232,linked_event_id=1947,initiator_unit_type=Roland ADS,event_id=1948,initiator_object_id=17076993,amount=-15,comment=ground,initiator_coalition=2,initiator_ws_type1=2,initiatorMissionID=1002676, dcs.20250302-233535.log-2025-03-02 23:35:34.452 INFO Scripting (Main): event:weapon_type=6496868,initiatorPilotName=Roland ADS,target_coalition=2,linked_event_id=0,targetMissionID=1002676,target_ws_type1=2,initiator_object_id=17076993,target=Roland ADS,target_object_id=17076993,targetPilotName=Roland ADS,type=bda,target_unit_type=Roland ADS,t=4846.232,initiator_unit_type=Roland ADS,event_id=1950,weapon=XMIM-115 Roland,initiator_ws_type1=2,initiatorMissionID=1002676,initiator_coalition=2, dcs.20250302-233535.log-2025-03-02 23:35:34.476 INFO EDCORE (Main): # -------------- 20250302-233535 -------------- dcs.20250302-233535.log-2025-03-02 23:35:34.476 INFO EDCORE (Main): DCS/2.9.13.6818 (x86_64; MT; Windows NT 10.0.20348) dcs.20250302-233535.log-2025-03-02 23:35:34.476 INFO EDCORE (Main): dcs.20250302-233535.log-2025-03-02 23:35:34.476 INFO EDCORE (Main): # C0000005 ACCESS_VIOLATION at 0000564300000000 00:00000000 dcs.20250302-233535.log-2025-03-02 23:35:34.476 INFO EDCORE (Main): SymInit: Symbol-SearchPath: 'D:\dcs\server\bin;', symOptions: 532, UserName: 'sdcs' dcs.20250302-233535.log-2025-03-02 23:35:34.476 INFO EDCORE (Main): OS-Version: 10.0.20348 () 0x110-0x3 dcs.20250302-233535.log-2025-03-02 23:35:34.476 INFO EDCORE (Main): 0x0000564300000000 ((module-name not available)): (function-name not available) + 0x0 dcs.20250302-233535.log-2025-03-02 23:35:34.476 INFO EDCORE (Main): 0x000000000011f182 (Weapons): wStowage::stopRearm + 0x1762 dcs.20250302-233535.log-2025-03-02 23:35:34.476 INFO EDCORE (Main): 0x00000000001532e8 (Weapons): woMissile::doExplode + 0x1C8 dcs.20250302-233535.log-2025-03-02 23:35:34.476 INFO EDCORE (Main): 0x00000000001219e8 (Weapons): weaponInitRandomSeed + 0x1C08 dcs.20250302-233535.log-2025-03-02 23:35:34.476 INFO EDCORE (Main): 0x00000000000807ac (edCore): Mail::Reader::stream + 0x13FC dcs.20250302-233535.log-2025-03-02 23:35:34.476 INFO EDCORE (Main): 0x0000000000d13d84 (DCS_server): SW + 0x6FE7D4 dcs.20250302-233535.log-2025-03-02 23:35:34.476 INFO EDCORE (Main): 0x0000000000d28bd6 (DCS_server): SW + 0x713626 dcs.20250302-233535.log-2025-03-02 23:35:34.476 INFO EDCORE (Main): 0x0000000000d3478e (DCS_server): SW + 0x71F1DE dcs.20250302-233535.log-2025-03-02 23:35:34.477 INFO EDCORE (Main): 0x0000000000a68511 (DCS_server): SW + 0x452F61 dcs.20250302-233535.log-2025-03-02 23:35:34.477 INFO EDCORE (Main): 0x0000000000a228f4 (DCS_server): SW + 0x40D344 dcs.20250302-233535.log-2025-03-02 23:35:34.477 INFO EDCORE (Main): 0x0000000000a24023 (DCS_server): SW + 0x40EA73 dcs.20250302-233535.log-2025-03-02 23:35:34.477 INFO EDCORE (Main): 0x000000000272ad88 (DCS_server): AmdPowerXpressRequestHighPerformance + 0x1263D84 dcs.20250302-233535.log-2025-03-02 23:35:34.477 INFO EDCORE (Main): 0x00000000010ad88e (DCS_server): SW + 0xA982DE dcs.20250302-233535.log-2025-03-02 23:35:34.477 INFO EDCORE (Main): 0x0000000000014cb0 (KERNEL32): BaseThreadInitThunk + 0x10 2025-02-07 DCS/2.9.12.5336 dcs.20250207-034601.log-2025-02-07 03:46:00.652 INFO Scripting (Main): event:weapon_type=6496868,initiatorPilotName=Roland ADS,target_coalition=2,linked_event_id=3213,targetMissionID=1000722,target_ws_type1=2,initiator_object_id=16882433,target=Roland ADS,target_object_id=16882433,targetPilotName=Roland ADS,type=kill,target_unit_type=Roland ADS,t=10334.83,initiator_unit_type=Roland ADS,event_id=3215,weapon=XMIM-115 Roland,initiator_ws_type1=2,initiatorMissionID=1000722,initiator_coalition=2, dcs.20250207-034601.log-2025-02-07 03:46:00.652 INFO Scripting (Main): event:type=score,initiatorPilotName=Roland ADS,t=10334.83,linked_event_id=3215,initiator_unit_type=Roland ADS,event_id=3216,initiator_object_id=16882433,amount=-15,comment=ground,initiator_coalition=2,initiator_ws_type1=2,initiatorMissionID=1000722, dcs.20250207-034601.log-2025-02-07 03:46:00.653 INFO Scripting (Main): event:weapon_type=6496868,initiatorPilotName=Roland ADS,target_coalition=2,linked_event_id=0,targetMissionID=1000722,target_ws_type1=2,initiator_object_id=16882433,target=Roland ADS,target_object_id=16882433,targetPilotName=Roland ADS,type=bda,target_unit_type=Roland ADS,t=10334.83,initiator_unit_type=Roland ADS,event_id=3218,weapon=XMIM-115 Roland,initiator_ws_type1=2,initiatorMissionID=1000722,initiator_coalition=2, dcs.20250207-034601.log-2025-02-07 03:46:00.675 INFO EDCORE (Main): # -------------- 20250207-034601 -------------- dcs.20250207-034601.log-2025-02-07 03:46:00.675 INFO EDCORE (Main): DCS/2.9.12.5336 (x86_64; MT; Windows NT 10.0.20348) dcs.20250207-034601.log-2025-02-07 03:46:00.675 INFO EDCORE (Main): dcs.20250207-034601.log-2025-02-07 03:46:00.675 INFO EDCORE (Main): # C0000005 ACCESS_VIOLATION at 0000564300000000 00:00000000 dcs.20250207-034601.log-2025-02-07 03:46:00.675 INFO EDCORE (Main): SymInit: Symbol-SearchPath: 'D:\dcs\server\bin;', symOptions: 532, UserName: 'sdcs' dcs.20250207-034601.log-2025-02-07 03:46:00.675 INFO EDCORE (Main): OS-Version: 10.0.20348 () 0x110-0x3 dcs.20250207-034601.log-2025-02-07 03:46:00.675 INFO EDCORE (Main): 0x0000564300000000 ((module-name not available)): (function-name not available) + 0x0 dcs.20250207-034601.log-2025-02-07 03:46:00.675 INFO EDCORE (Main): 0x000000000011f0c2 (Weapons): wStowage::stopRearm + 0x1762 dcs.20250207-034601.log-2025-02-07 03:46:00.675 INFO EDCORE (Main): 0x0000000000152488 (Weapons): woMissile::doExplode + 0x1C8 dcs.20250207-034601.log-2025-02-07 03:46:00.676 INFO EDCORE (Main): 0x0000000000121918 (Weapons): weaponInitRandomSeed + 0x1BF8 dcs.20250207-034601.log-2025-02-07 03:46:00.676 INFO EDCORE (Main): 0x00000000000807ac (edCore): Mail::Reader::stream + 0x13FC dcs.20250207-034601.log-2025-02-07 03:46:00.676 INFO EDCORE (Main): 0x0000000000be5ca4 (DCS_server): SW + 0x6F91B4 dcs.20250207-034601.log-2025-02-07 03:46:00.676 INFO EDCORE (Main): 0x0000000000bfad86 (DCS_server): SW + 0x70E296 dcs.20250207-034601.log-2025-02-07 03:46:00.676 INFO EDCORE (Main): 0x0000000000c068ae (DCS_server): SW + 0x719DBE dcs.20250207-034601.log-2025-02-07 03:46:00.676 INFO EDCORE (Main): 0x000000000093a501 (DCS_server): SW + 0x44DA11 dcs.20250207-034601.log-2025-02-07 03:46:00.676 INFO EDCORE (Main): 0x00000000008f4a94 (DCS_server): SW + 0x407FA4 dcs.20250207-034601.log-2025-02-07 03:46:00.676 INFO EDCORE (Main): 0x00000000008f61c3 (DCS_server): SW + 0x4096D3 dcs.20250207-034601.log-2025-02-07 03:46:00.676 INFO EDCORE (Main): 0x0000000002266183 (DCS_server): AmdPowerXpressRequestHighPerformance + 0x11D117F dcs.20250207-034601.log-2025-02-07 03:46:00.676 INFO EDCORE (Main): 0x0000000000cd5eb2 (DCS_server): SW + 0x7E93C2 dcs.20250207-034601.log-2025-02-07 03:46:00.676 INFO EDCORE (Main): 0x0000000000014cb0 (KERNEL32): BaseThreadInitThunk + 0x10 2025-01-03 Roland ADS dcs.20250103-043509.log-2025-01-03 04:35:08.927 INFO Scripting (Main): event:weapon_type=6496868,initiatorPilotName=Roland ADS,target_coalition=2,linked_event_id=1374,targetMissionID=1000973,target_ws_type1=2,initiator_object_id=16923137,target=Roland ADS,target_object_id=16923137,targetPilotName=Roland ADS,type=kill,target_unit_type=Roland ADS,t=3664.691,initiator_unit_type=Roland ADS,event_id=1376,weapon=XMIM-115 Roland,initiator_ws_type1=2,initiatorMissionID=1000973,initiator_coalition=2, dcs.20250103-043509.log-2025-01-03 04:35:08.927 INFO Scripting (Main): event:type=score,initiatorPilotName=Roland ADS,t=3664.691,linked_event_id=1376,initiator_unit_type=Roland ADS,event_id=1377,initiator_object_id=16923137,amount=-15,comment=ground,initiator_coalition=2,initiator_ws_type1=2,initiatorMissionID=1000973, dcs.20250103-043509.log-2025-01-03 04:35:08.928 INFO Scripting (Main): event:weapon_type=6496868,initiatorPilotName=Roland ADS,target_coalition=2,linked_event_id=0,targetMissionID=1000973,target_ws_type1=2,initiator_object_id=16923137,target=Roland ADS,target_object_id=16923137,targetPilotName=Roland ADS,type=bda,target_unit_type=Roland ADS,t=3664.691,initiator_unit_type=Roland ADS,event_id=1379,weapon=XMIM-115 Roland,initiator_ws_type1=2,initiatorMissionID=1000973,initiator_coalition=2, dcs.20250103-043509.log-2025-01-03 04:35:08.951 INFO EDCORE (Main): # -------------- 20250103-043509 -------------- dcs.20250103-043509.log-2025-01-03 04:35:08.951 INFO EDCORE (Main): DCS/2.9.11.4686 (x86_64; MT; Windows NT 10.0.20348) dcs.20250103-043509.log-2025-01-03 04:35:08.951 INFO EDCORE (Main): dcs.20250103-043509.log-2025-01-03 04:35:08.951 INFO EDCORE (Main): # C0000005 ACCESS_VIOLATION at 0000564300000000 00:00000000 dcs.20250103-043509.log-2025-01-03 04:35:08.951 INFO EDCORE (Main): SymInit: Symbol-SearchPath: 'D:\dcs\server\bin;', symOptions: 532, UserName: 'sdcs' dcs.20250103-043509.log-2025-01-03 04:35:08.951 INFO EDCORE (Main): OS-Version: 10.0.20348 () 0x110-0x3 dcs.20250103-043509.log-2025-01-03 04:35:08.951 INFO EDCORE (Main): 0x0000564300000000 ((module-name not available)): (function-name not available) + 0x0 dcs.20250103-043509.log-2025-01-03 04:35:08.951 INFO EDCORE (Main): 0x0000000000122a02 (Weapons): wStowage::stopRearm + 0x1752 dcs.20250103-043509.log-2025-01-03 04:35:08.951 INFO EDCORE (Main): 0x0000000000155d48 (Weapons): woMissile::doExplode + 0x1C8 dcs.20250103-043509.log-2025-01-03 04:35:08.951 INFO EDCORE (Main): 0x0000000000125258 (Weapons): weaponInitRandomSeed + 0x1BF8 dcs.20250103-043509.log-2025-01-03 04:35:08.951 INFO EDCORE (Main): 0x00000000000807ac (edCore): Mail::Reader::stream + 0x13FC dcs.20250103-043509.log-2025-01-03 04:35:08.951 INFO EDCORE (Main): 0x0000000000be3e34 (DCS_server): SW + 0x6F7364 dcs.20250103-043509.log-2025-01-03 04:35:08.951 INFO EDCORE (Main): 0x0000000000bf8f16 (DCS_server): SW + 0x70C446 dcs.20250103-043509.log-2025-01-03 04:35:08.951 INFO EDCORE (Main): 0x0000000000c04a3e (DCS_server): SW + 0x717F6E dcs.20250103-043509.log-2025-01-03 04:35:08.951 INFO EDCORE (Main): 0x0000000000939a21 (DCS_server): SW + 0x44CF51 dcs.20250103-043509.log-2025-01-03 04:35:08.951 INFO EDCORE (Main): 0x00000000008f3fb4 (DCS_server): SW + 0x4074E4 dcs.20250103-043509.log-2025-01-03 04:35:08.951 INFO EDCORE (Main): 0x00000000008f56e3 (DCS_server): SW + 0x408C13 dcs.20250103-043509.log-2025-01-03 04:35:08.951 INFO EDCORE (Main): 0x0000000002265047 (DCS_server): AmdPowerXpressRequestHighPerformance + 0x11D2043 dcs.20250103-043509.log-2025-01-03 04:35:08.951 INFO EDCORE (Main): 0x0000000000cd4182 (DCS_server): SW + 0x7E76B2 dcs.20250103-043509.log-2025-01-03 04:35:08.952 INFO EDCORE (Main): 0x0000000000014cb0 (KERNEL32): BaseThreadInitThunk + 0x10 -
fixed MP Server crash when cargo destroy() whilst hooked
MartinCo replied to MartinCo's topic in Game Crash
Thanks for the update @Flappie - work has gotten in the way of me testing it - but looks like you managed to! Thank you I was super impressed with the quick turn around, and a persisting artifact client side is certainly preferable to a server crash that affects all! -
MP Server crash when cargo destroy() whilst hooked
MartinCo replied to MartinCo's topic in Game Crash
Thank you @Flappie for the super fast repro and report! -
DCS Version: 2.9.12.5336.1 Steps to reproduce: - Host attached mission on MP server - Spawn in with HUEY - F10 -> Spawn Crate - Hook Crate - F10 -> Destroy Crate (`crate_object:destroy()`) Server crash (not client) - This does not occur in single player Server Track attached heredcs.log-20250215-180654.zip Mission file: sling-destroy.miz
-
FARP warehouses not syncronized on player join
MartinCo replied to MartinCo's topic in Multiplayer Bugs
Thank you so much for the fix! I can remove some messy remove inventory / re-add inventory now when new players join the server / spawn etc. Fixed in `DCS 2.9.12.5336`