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Posts
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For what it is worth, I installed Process Lasso and that seemed to really help with this issue. Granted my system is an Intel i9 so I am not sure how much it would do for that AMD processor (which I wish i had gone with!) Here's the link https://bitsum.com/ I think Spudknocker did a YouTube tutorial on how to set it up.
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No, just in DCS Will do Cable is less than a year old but noted your comment. I can't do airlink, router too old.
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LePaul started following Meta Quest Pro - Oculus Link sometimes drops. DCS crash?
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Hi, This just started happening over the past 3 weeks. I'll be flying along and then suddenly the Oculus Link (I have via USB connection to PC) drops. I am left viewing the Oculus home page. I re-connect and am unable to get back to DCS since it has crashed. So, I am unsure if this crash was brought on by DCS and Oculus is dropping due to that - or the other way around. Whenever the crash occurs, it sends off a report. It doesn't happen all the time. I flew for a good 2 hours the other night before it dumped. The next night, it did so 20 minutes in. No hardware changes made for a very long time. Quest Pro, Intel i9, 64gb, RTX4090, all recent Windows 11 updates. Thanks
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Thank you! This worked! Everytime I power off my headset, it's doing an update tho. So far, it hasn't affected the copy/paste of the old version tho!
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LePaul started following 2.9.6 quad views foveated Varjo Aero issue under 90fps , Oculus update kills DCS at start up , Meta Oculus Link v68 (PTC) bug with DCS and 1 other
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Affected as well. I saw some posts about OpenXR Toolkit being a suspect so each instance I had of it (2 - OpenXR Toolkit for WMR and one for the mbuccia foveated rendering). I uninstalled each. Still blowing up. Apparently no one at Meta flies DCS and tests...
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Hi, I have an Oculus Quest Pro and at startup. the Windows application (Meta Quest Link) prompted to update. That promptly blew up, DCS gets as far as the nvidia splash screen, then the DCS logo - and bam. Meta Quest Link App Version 68.0.0.433.361 (68.0.0.433.361) I saw others have issues with this on the Meta forum. I saw I had OpenXR Toolkit and OpenXR installed on my PC. I uninstalled those (since Oculus has their own) and still blowing up
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I wonder if this is at related to the spinning hourglass icon I continue to see loading into a map or spawning into an aircraft with my Meta Quest Pro? The patch gave me back hand detection to use on the interactive cockpit jets. (I need to shut that off, apparently inside the Oculus software?) I am also sometimes getting so long freezes if I move my head way over, like to setup the systems before takeoff. I moved my head way to the left in the F-4 to check the left side switches and got a very long, 3 minute long freeze that eventually let go. I'm also noticing if I hit the F2 view, I am beneath the aircraft, not off to the side as usual. I am seeing the F10 map move a bit too with headmovement. I flew for a few hours last night with friends and one had 4 crashes in a row with his Pimax Crystal. So I am not entirely sure what's affecting my issues - Meta or DCS World? But - I am back flying. I noticed my OpenXR FPS counter went away but using the DCS one, I am seeing a pretty solid 90 FPS.
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Hi, I'm not sure if this is in 2D as well as I fly solely VR with the Meta Quest Pro After the update I cleared out my FXO and Metashaders folders and loaded DCS World. I went into a multiplayer map and loaded up. I kept seeing the spinning hourglass and it went away when the game loaded into the Slot list. Once I got into an airplane and loaded up, I continued to see this spinning icon off and on. I'm not sure if this is related to the particular map or not, but I've never had that floating hourglass before? One of the players on VOX indicated it could be an issue with the Super Carrier? I disabled that module and it did improve some. But again, the spinning hourglass is new to me. Is this generated by DCS or Meta Quest Pro?
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Same, I can't fly DCS without my VR On a side note, they should hire @mbucchia as a developer!
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Wait, questions @mbucchia - I have a QuestPro and have this issue. Asides waiting for ED to fix the game, is there a different process I can take to get up and running again? A little confused about that OVRPlugin mention you made.
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You got an AMEN from me! Looks like I'll shelve DCS for a few days!
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Okay but still curious what @mbucchia would advise!
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@mbucchia , thanks for clearly pointing out the issue to us and ED (again) I have used your mod with the Quest Pro for a year and it has been amazing. Should I hold out for a hot fix or would you advise us to use the short term fix @VR Flight Guy in PJ Pants has offered? Thanks!
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fixed Pimax Crystal Quadviews seems to broken after last patch.
LePaul replied to tikijoetots37's topic in VR Bugs
Same issue with my Meta Quest Pro As someone that worked for a software firm (technical documentation was my role) - I'm a bit disappointed this bug wasn't caught by the alpha or beta testers. Do you guys need some VR beta testers? There's a bunch of players that would be inclined to give you a hand -
Jester 2.0 (and other new stuff added with F-4 module) when?
LePaul replied to sBinn64's topic in DCS: F-14A & B
I'm hoping for improvements since I can't seem to get Jester to lock up enemy targets close to me (25 miles) but he certainly likes calling out bogeys 80+ miles out. I can't seem to figure out how to make him prioritize anything close by. I have to jump into the F10 view a lot to see what's really being locked on...because he won't identify the close ones! Also, is the Tomcat ECM notoriously weak or am I doing something wrong? I'm flying Cold War servers and I get the Tomcat is a big radar target, but evasive moves, chaff/flare and ECM don't seem to work most of the time. (Well, it kills to idiot in the back seat so, there's one positive )