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prelektr

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  1. Hi, Question to DCS OpenBeta F16 module. I can't get AI wingman to listen to my commands at all. I know I'm using correct frequency on COM2 since he gives me mud spike calls and contact calls etc. 1. I have easy communications turned OFF. 2. I'm tuned into correct frequency (assumption since I can hear his calls) 3. I know I'm using VHF radio since when I use rctrl+\ and then choose a command, the VHF frequency get's highlighted on DED. Is it just broken in Open Beta (or maybe at all).? BTW. Other communication (ATC, tanker) works fine.
  2. I experienced the same but this can be fixed easily in Arduino software. Which library do you use? I remember, once I used regular Arduino Uno as HID device but then I switched to Leonardo which have hardware USB support, however I'm not sure if it is any better since you can do similar things with regular Arduino. BTW. I can post a code snippet that hopefully would fix the issue for you as well. Simply it emulates that the button is pressed when you keep rotating (even fast) but emulates just one press if you rotate the dial slowly. Thanks! I was not aware of that. Is it documented and working in DCS F16? So I'm assuming the real knob is a "semi" rotary switch that is actually just a 3 position switch but it is shaped as a dial correct? What is the function of the pushbutton of that dials (CRS and HDG). Does anyone has a source to buy such switches that would work well (and would not ruin the wallet :))?
  3. I implemented this trivial algorithm and it works very well. Now it's time to get to work. Anyone has experience with such button boxes? I'm not quite ready to build a pit but I was planning to get two enclosures of such type (https://www.reichelt.com/pl/pl/obudowa-aluminiowa-222-x-146-x-55-aluminium-rnd-455-00421-p193635.html?CCOUNTRY=470&LANGUAGE=pl&&r=1), they quite match in size with the throttle, and place one along with TM warthog throttle and the other near the stick and use as many switches and knobs on both to have as much control in them, paint in black and voila.
  4. Thanks, that's my plan. I've done some tests yesterday and it already works. I'm using arduino leonardo (or rather some clone) that serves as USB joystick device. After some tests it seems that for that joystick to register putton push, I need to make it emulate a button press for at least 30-40ms. That's generally fine but the result is that the course change is kind of slow (1/delay changes per second) even compared to clicking with a mouse, 360 degrees change costs me 20 seconds of turning . So I'm thinking of writing a simple alrogithm that when I only rotate encoder one click left or right, then the joystick will send a single depress action but when I keep rotating then it'll emulate the button pressed continously, making the course change much faster. Did you have similar problem, or you're using different approach?
  5. Hi All, I'm planning to build additional button boxes as a company to my Warthog HOTAS. I wanted to have HSI course and heading knobs controlled as axes swith either a potentiometer or encoder) but it seems that those controls are only available as push buttons. AFAIK this is realistic since in reality there seems to be rotary and momentary switches for that controls. As compared to BMS you can control those knobs as axes. Is it possible in DCS as well? If not directly, can something be done with LUA script? Am I missing something?
  6. Instruments exports? Hi, Has anyone tried exporting instruments (multi monitor MFCDs) or even tried Helios/Ikarus with this mod? I'm new to DCS, so is it even possible with A4E to have something like that? Eg. for stock su25t you can have shkval exported as MFCD screen and you even have Helios profile for that aircraft. Thanks and keep up, great work!
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