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fedaykin

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  1. After having downloaded a gig, it's now permanently stuck and probably won't let me resume if I cancel it. You earn millions from us gamers and still won't invest in fast download servers. Shame. Edit: Well, it did let me resume after all. At least that's nice...
  2. For the love of god, please uncap the download speed. It's ridiculous that you force us to download 2 gigs at 200 kb/sec in this day and age.
  3. OMG, I am currently having the same problem. Engine 2 gets damaged immediately and won't start. I'm amazed at how careless these developers are, they constantly break things and then fail to patch them. I can't believe they still haven't fixed this. EDIT: Tried Erforce's edited mission file, thanks for that. It appears the chopper isn't supposed to have any weapons loaded, but for some reason I remember it having some cannon rounds in the first version of BS. Hmm...
  4. I love the narrative-based campaigns for the BS and Huey. Will the Mi-8 module have such a campaign?
  5. Thanks, found it. Right under my nose, of course. But it's still no good. The maximum intensity is very faint :(
  6. How do I change the HUD brightness and/or contrast? It's very faint, I can barely see, especially if the background is bright. I didn't find any relevant info in the manual, only regarding the MFCDs.
  7. OK, so there's a 25-mission narrative-driven campaign and the rest is in addition to that? Does the campaign take place in another location? I can't imagine how a WW2 plane might fit into a Caucasus war.
  8. Does the P-51 module include a narrative-driven single player campaign a la BS2's deployment campaign? If so, how long is it approximately? I'm thinking of buying it due to the low price at the moment, but I don't have the desire or patience to create my own missions, so this is a very important factor for me.
  9. Oh YES. **** yes! You won't believe how comfortable and precise it is until you've tried it. Far better and cheaper than any 400 dollar joystick, if you ask me (I'm sure those joysticks are good, but not worth it for me). Mice are only problematic if the game doesn't have proper support for them, which games in this day and age absolutely should have, even DCS sims. Also, thanks for giving me bad rep, guys, just because I don't want to use the type of controller that you use. That is so mature of you! Wouldn't have expected that kind of behavior from supposedly mature people who play complicated flight simulators. :thumbup:
  10. Like this? http://img153.imageshack.us/img153/186/unledwbn.jpg This does absolutely nothing, the cyclic won't move at all, in the axis tune and in the game. Also, I couldn't select the joy axes from the key/button assignment box in the mouse category, but the joy axes were already assigned like this when I started the game after editing. Well, this explains why it won't work. You were trying to do something totally different. I don't have trackir. Or maybe I'm doing it wrong after all. Thanks anyway. By also assigning the mouse axes to the camera view controls with a modifier (alt or space, for example). Works perfectly in Flaming Cliffs 2: http://img11.imageshack.us/img11/1681/unled2hz.png I don't see any good reason why this shouldn't work in BS or A-10. FSX has a similar setup. I would rather use the mouse, as you have no doubt understood after reading my posts. I have used a mouse for over 10 years. I spend a lot of time behind the computer. Not a single time have I ever experienced any sort of wrist or arm pain from using mice. Joysticks, on the other HAND....... I do take the pain seriously and that's why I haven't spent as much time playing DCS simulators as I would like to. When I think of the game I think "wow, I'm gonna install it now!". When I think of the fact that I have to use a joystick, I slowly start to reconsider. That's why I was so happy when I discovered that mouse pitch/roll are possible in FC2. Also, I'd like to say to whoever's spamming me with bad rep because I want to use a stick: grow the **** up.
  11. No. Read the other thread. No, in realism mode. The mouse works great in FC2 and FSX. Try it first before asking stupid questions. It makes you look like a dumb joystick elitist.
  12. I also demand to know how to make it work with a mouse!
  13. Is this what you had in mind? This is axiscommands in my mouse.lua now: ["axisCommands"] = { [1] = { ["action"] = 2002, ["name"] = "Flight Control Cyclic Roll", ["category"] = "Axis Commands", }, -- end of [1] [2] = { ["action"] = 2001, ["name"] = "Flight Control Cyclic Pitch", ["category"] = "Axis Commands", }, -- end of [2] [3] = { ["action"] = 2003, ["name"] = "Flight Control Rudder", ["category"] = "Axis Commands", }, -- end of [3] [4] = { ["action"] = 2004, ["name"] = "Flight Control Collective", ["category"] = "Axis Commands", }, -- end of [4] [5] = { ["action"] = 2007, ["name"] = "Camera Horizontal View", ["category"] = "Axis Commands", }, -- end of [5] [6] = { ["action"] = 2008, ["name"] = "Camera Vertical View", ["category"] = "Axis Commands", }, -- end of [6] [7] = { ["action"] = 2009, ["name"] = "Camera Zoom View", ["category"] = "Axis Commands", }, -- end of [7] [8] = { ["action"] = 2048, ["name"] = "Camera View Horizontal Shift", ["category"] = "Axis Commands", }, -- end of [8] [9] = { ["action"] = 2050, ["name"] = "Camera View Vertical Shift", ["category"] = "Axis Commands", }, -- end of [9] [10] = { ["action"] = 2052, ["name"] = "Camera View Longitude Shift", ["category"] = "Axis Commands", }, -- end of [10] [11] = { ["combos"] = { [1] = { ["key"] = "JOY_X", ["reformers"] = { }, -- end of ["reformers"] }, -- end of [1] }, -- end of ["combos"] ["action"] = 2002, ["name"] = "Flight Control Cyclic Roll", ["category"] = "Axis Commands", }, -- end of [1] [12] = { ["combos"] = { [1] = { ["key"] = "JOY_Y", ["reformers"] = { }, -- end of ["reformers"] }, -- end of [1] }, -- end of ["combos"] ["action"] = 2001, ["name"] = "Flight Control Cyclic Pitch", ["category"] = "Axis Commands", }, -- end of [2] }, -- end of ["axisCommands"] What now? Also, what is the "controller tab"? There is no such thing in my game (version 1.0.0.2). Do you mean the button with the label "controls"? But it works fine without PPJoy in Flaming Cliffs 2! Why not in Black Shark?
  14. OK, interesting. But I need some clarification. Do you mean that I should try that with PPJoy or without? Do I have to first bind Joy_X and Joy_Y to roll and pitch before copypasting?
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