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- Birthday 08/08/1984
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Flight Simulators
DCS World
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fixed internally ΑΙΜ120 - Always miss targets near ground
Skyron replied to Skyron's topic in Weapon Bugs
I think that F16 ,is not that small from 10nm -
fixed internally ΑΙΜ120 - Always miss targets near ground
Skyron replied to Skyron's topic in Weapon Bugs
TheaterPG_BlueLar-20231209-215015.trk Here is the Track. Its the 3rd of the 3 merges. Thanks. -
fixed internally ΑΙΜ120 - Always miss targets near ground
Skyron replied to Skyron's topic in Weapon Bugs
Will do as soon as possible. But this is a serious issue when in competitive play. This is an exploit in multiplayer. Thanks. -
fixed internally ΑΙΜ120 - Always miss targets near ground
Skyron replied to Skyron's topic in Weapon Bugs
Is the above OK? -
Skyron started following Multiplayer (Dual seater) in Paid Campaigns and ΑΙΜ120 - Always miss targets near ground
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fixed internally ΑΙΜ120 - Always miss targets near ground
Skyron replied to Skyron's topic in Weapon Bugs
My Video-1-highlight.mp4 Please do not take account kinetically beaten shots Most AIM120s were shot under 10nms There were 8 failed shots Check how easy are beaten when near ground - i mean ,is this normal? -
fixed internally ΑΙΜ120 - Always miss targets near ground
Skyron replied to Skyron's topic in Weapon Bugs
Will do ASAP (Work from office ATM) -
Hi all, after extended testing, we found out that AIM120 dont hit a thing that is near ground ( >200ft) , - while the target is not in perfect notch. The AMRAAM never hits the target ,but always near it ,on the ground. We tried that from 20-15-10-5 miles. We tried to TWS and STT (nothing changed) The shooter was always above the target 10k - 5k - 3k feet, and the target was trying to notch. (not always perfect notch) The miss was 100% - all 6 amraams hit the ground. The ground was FLAT. something is going on here - It looks like ground clutter affects significant the AIM120c. (Have not tried other missiles) Thanks.
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Yes, but i have also seen the new Spitfire, the Mosquito, and the P47.
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Hey all! BF109 - The most famous DCS axis fighter. Does it need some more love? Textures seem out of date, in comparison to other WW2 models It seems like the oldest one. Thanks.
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I have tried that in the past in one or two missions, and never worked... (We both own the campaign)
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Thats what im saying! Why there isn't , at least for dual seated modules?
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up!
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Hey all, It is very sad that, me and my friends cannot play together as Pilot and WSO (or RIO) in dual seated modules - paid campaigns like the ones with the F14 - AH64 - Mi24 - Mosquito. Also F4E+F15E campaigns are coming. How come and this is not implemented? If we both have bought the campaign, then what is the problem playing it together? That would significantly raise the sales of multiplayer campaigns and dual seater modules too. Thanks
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I didnt say the missile is not working. it is just kinematical very slow. (even in low altitudes the missile cant pass 1.5Mach. (oh i know its not designed for these altitudes) I also didnt say that players cant be hit from an AIM54 because they defend well (Skill) , but because the missile cant kill if it has 1.5Mach in terminal phase (8-9miles). The missile is very bad, and cant kill. - i will sent you Tacview @ afternoon to check and tell (With shots from 40k & shots from 20k).
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Hey Karon, Thanks for the reply. AIM54 is slow and bad, and F14 has no place in DCS PvP - (Either Cold War because is too good - or in modern is too bad). The only place that F14 is OK is in PVE when AI goes almost strait to the missile. i'm not an expert so I cant say if AIM54 Data is accurate or not , thats why iam asking here :))) i understand that its speed depends on many things like Altitude - aricraft speed e.t.c - all im asking is if AIM 54 is accurate and if will it change dramaticaly in DCS. Thanks.