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morg

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Everything posted by morg

  1. Scarecrow, i will write a better guide for the next release, which i hope to do when my exams are over, probably during the next weekend. Kirai, planning to make that easier as well in the next release, in the mean time you can change the variables that get sent in c:send(..) line in the coroutine. sending 0.1 or 0.3 will make the led go green, and off otherwise.
  2. morg

    Shared Memory

    Yeah, i noticed something was wrong about the header header, butt i never actually displayed the image so didn't notice the colors. Thats sad, you should report it is a bug. Maybe they are in another format than specified in the header...
  3. I used C++, i can send you the source when i get home.
  4. morg

    Shared Memory

    Nothing, as the game was unplayable when exporting... (which you can test without actually using the exported data) I was planning on exporting the ABRIS over network to a laptop though.
  5. I have the same problem as ericinexile. It works perfect in in the calibration programs but major issues in DCS. It also works nice in Falcon4
  6. Would be nice if someone can confirm if it works or not :music_whistling: To make it more general (and to be able to use it from other sims as well) i was considering one of the following message "formats" Send only two bytes, one controlling green leds and one red leds. Is bit manipulation easy/effective in lua? Send two 8 (one 16) character string, one for green leds and one for red. Example "11000000 10100000" for setting P1 amber, P2 green and P3 red. (space inserted in string for clarity) Send a 8 character string, ex: "01230123", with 0 no color, 1 green, 2 red and 3 amber. (or perhaps "ograogra"...) Or a more complete message, for example "ALL=red;P1=amber;P7=green" Any input or other suggestions?
  7. http://forums.eagle.ru/showthread.php?t=45895
  8. UPDATE: I have released a new, better, version. See post #20 http://forums.eagle.ru/showpost.php?p=772603&postcount=20 Hi! I've written a program for controlling the leds from BS today. Buttons 1,2,5,6 display the targeting mode (ie, ground moving, autoturn etc) and 3,4,7,8 show autopilot status. When flight director is activated the autopilot leds will be amber instead of green. I hope someone will find this useful. Add the function from addtoexport.lua to your export.lua file and just start g940.exe. I have no idea what kind of runtime libraries is needed to run it, it is the first program I have written in visual studio. EDIT: updated the coroutine so you don't have to change the host ip (it uses localhost now instead of my local ip.. :doh:)
  9. Hi! I tried to use the LoSetSharedTexture function from the end of export.lua this morning, but i get quite big stutters every time LoUpdateSharedTexture is run, both with 1024 and 512 resolution. I'm guessing you need a really fast computer to use this function, so i wondered if someone with a nice rig could test it? Just add the following coroutine to export.lua and set it to run once every second (it is just to remove some commented code from the file). For reference i've got a c2d E8400 3ghz, 800mhz ddr2, HD4670 and a cheap motherboard function f(t) local tNext = t LoSetSharedTexture("mfd1") while true do LoUpdateSharedTexture("mfd1") tNext = coroutine.yield() end LoRemoveSharedTexture("mfd1") end EDIT: tested with 256 resolution now, and no stutters, but it doesnt look that nice...
  10. kirai, turn up your speakers and you will feel the cannon firing :D
  11. Nice, thanks (both shez and alec) Hopyfully i will get more time to test soon. One thing i noticed today however was that my stick reached 100% (in the game controller settings) even though i still could move it almost an inch further. Thats alot of loss of precision... should maybe try to erase calibration even though the stick itself cant be calibrated
  12. shez, so what are your settings? :) Did you have to play with the curvature in BS as well? 'cause my stick does not stay exactly where i trim...
  13. i think what you call sluggish/tension is damping effect
  14. is anyone flying BS with a force-sensing joystick atm and can tell us how it feels with the trimming etc?
  15. hmm, having auto-hover activated during the whole landing? It will get disabled when below 4m agl if i remember correctly, causing the autopilot to go crazy
  16. ah, that i don't know, but i guess around 3/4ths of the way
  17. if you press ctrl+enter you get a window showing the cyclic, pedals, collective and also the current throttle position
  18. Note to swedes (and possibly other europeans as well) komplett.se/inwarehouse.se has the g940 for preliminary delivery on the 15th of september. Hope the community is able to figure out how bad the deadzone is before that ;)
  19. What? I cant find it on the swedish site :noexpression: got a link?
  20. you should be able to put your keyboard, mouse and printer (since it has its own power supply) in a passive hub and avoid the power cable for an active hub. If i'm counting correct that would give you enough free "motherboard" usb ports to run trackir and the sim equipment
  21. Yeah, i missed the three lights, my bad... Thanks for the answers and tips!
  22. Hi Does the auto-pilot change the trimmer on the su-25t? It seems to me it does, or i have some serious joystick issues. Can't find anything in the manual about it, and since there is no reset trimmer on the ac it's hard to check
  23. Quarrion has released a new version of TrackIRFixer (1.2.0.6) that supposedly works fine with 1.0.1, check the freetrack forum. Edit: works for me
  24. slightly off-topic, is it possibly to see what the autopilot is actually doing? ie, how much it is adjusting rudder etc. Even if it's not possibly in the real copter it might be nice when trying to understand how the AP works
  25. looks like using normal pci is a no-go then... The matrox solutions are too expensive for me, but maybe i can find some cheap used. Thanks!
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