Dear Developer,
I want to address a note to you in regards of the Apache AH-64A module. I know that it will take some time before we'll see some actual development, but I want to make sure that my point comes accross and should be debated within your team while planning for the development cyle.
The fact is that the Apache is a two seater, which means that the single-player will be partly controlled by the AI. In that case, it is of the upmost importance that the AI is under control of the player in its behavior. Meaning that one can instruct the pilot or gunner how to behave. And that the player can switch the seats in midair.
An example of how it could be is that:
The player starts as the pilot, takes off, flys to the target, and autohovers on a safe distance, where the player switches roles and takes the gunners seat, which allows him to track and lock onto the targets and eventually taking them out.
I raise this concern as in Armed Assault and other sims the two seaters AI is not correctly implemented. There for example: if one switches seats as player from pilot to gunner, the helicopter which was just auto-hovering a second before, automatically lands. Which in its turn makes the 30mm gun useless. And when one flies as a pilot the gunner makes all the decisions of which weapon is used etc, etc.
I hope we would be able to prevent this kind of issues.
My compliments towards the Black Shark efforts, it really makes me look forward to the Apache AH-64A module, which will be a major success as it is much more accessible for a Western audience. And please add some Middle east terrain with it, as most of us simmers like to experience reality, as close as possible.
All the best!!! Keep up the good work!!!