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Everything posted by peyvolt
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I have created f-18 hornet repacling f-18a.lom, the tail hook works fine with su-33 and a-10 cockpit, but refueling boom does not work, I have seen taht in option rueling boom is working, but in the game not, can anybody help me?
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thank you, it works perfectly
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I have a problem with a animation,when I create a animation like wheels, and I link wheels with the gear, the wheels animation starts to scale without animate scale.here are photos
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Script for 3dsmax2008+ to change the HUD/MDF's position and size (FC2)
peyvolt replied to OnePride's topic in DCS Modding
any update for dist and kurs plashka? -
Any bodies knows how can I launch a maverick or gbu with su-27?anideas? I have told this because I´m creting f-18 hornet with a cockpit and I want to know this question, because when I start a mission and I select maverick I don´t know if it is working or not, because I ca´nt launch maverick or gbu, thank you
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I have a wms for spain (global mappaer), it is call pnoa, when I go there, it has 4 layers, the last one is a high resolution, I tried to get a hight resolution maps for spain, when I go to geotiif export, I select in x-axis 14 METERS and the same for Y, 24 bit RGB, in gridding I selected 80000 and 80000 rows and columns, it is slow, I dont know if i´m doing well. if some can help, please, I´m trying to make all country Peyvolt
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I have a good high resolution page for spain.Any body knwos where is the video what explains "create land"?I had seen somewhere but I don´t the link
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hi all of you: I´m trying to create spain and part of north of morocco for lomac fc2: I have the tiff and I imported to 3dmax2008. but I have a problem, I have seen this page of spain to catch maps http://www2.ign.es/iberpix/visoriberpix/visorign.html, but I have no idea How can I get them high resolution without a 1000000X1000000 bmp.if someone can help me , please tell me. and I forgot, when I will get high relsolution textures HOW CAN I EXPORT THE TEXTURES TO FC2 IN SMAL BMP LIKE 1024X1024 peyvolt
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Script for 3dsmax2008+ to change the HUD/MDF's position and size (FC2)
peyvolt replied to OnePride's topic in DCS Modding
Sorry, I was using 3dmax2007, it was my fault, now it works:I hope that we can change position of kurs and dist plaskha, it will be perfect:Only a question:with this metod, if posible in the future to modificate lights and hear blur of the aircraft?lomac uses effect.dll for that and I don´t know if aircraft.cmd has that posibility -
Script for 3dsmax2008+ to change the HUD/MDF's position and size (FC2)
peyvolt replied to OnePride's topic in DCS Modding
can anyone explain me the 6 step of installation of this script?is the execute the script via....sorry -
Script for 3dsmax2008+ to change the HUD/MDF's position and size (FC2)
peyvolt replied to OnePride's topic in DCS Modding
I don´t understand some steps, where can I find edit box "path"? -
Flaming Cliffs 2 custom cockpit fully working hud /mfd tutorial
peyvolt replied to trigen's topic in DCS Modding
oks, I have seen that is posible to change mdf coordenates, mig21 cockpit have change mdf coordenates, and his creator says that is posible, it is will interesting for my mirage f1 cockpit that is finished and f5bm northrop that is finished too. thank you peyvolt -
Flaming Cliffs 2 custom cockpit fully working hud /mfd tutorial
peyvolt replied to trigen's topic in DCS Modding
any tutorial how caan we change mdf position with hex edit? -
Talking to people from this forum, we wanted to know how HUD and MDF are made, we know some things as ILS-PLAHSKA and ILS-PLAHKA-2 for the 3dmax HUD.En have put the name in a small plane and the hud was modified site, but with ILS ...... 2 does nothing, we believe that we need the cmd tools, but we are making us much hope for anything and create cockpits for the HUD and the MDF does not work. Just wanted to know some details of how to put the HUD and the MDF in 3dmax to work in the lock on. thank you very much People who have made cockpits to be uploading pictures on this forum would be of great help to the ED team will help us http://i168.photobucket.com/albums/u194/pablofbs/simulator2011-03-2118-15-54-27.jpg
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with arguments,like aircrafts has arguments, cockpits have arguments,creating cockpit its too difficult because sometimes the material goes behind othe material, but I have found many methods too create 3d cockpit, if anybody has a problem tell me
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here you have a cockpit with the model of cshierro, the cockpit is done by me, c-101 aviojet doesn´t use HUD and MDF, all the arguments work, the cockpit is still in working, but I will finish it soon
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:music_whistling:, I have used the f-18 hornet texture from fsx acceleration, but the model (not all) is made by me, I caught some parts from acceleration, like hotas and the canopy and some parts, but, not all, why?When I exported only the accelation cockpit it was very complicated because all were opaced, but I reworked aprt of the cockpit to get good visibility with the parts;), Acceleration can´t say anything because of course I used parts of their cockpit, but I´m not going to sell this product!!!,It is free, and I have modificated the cockpit and they can´t say anything.:music_whistling:.I will finished the cockpit when ED gives to us good information about HUD and MDF. But Anybody knows about .CMD format?
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i have USED acceleration fsx, but the model is work by me, I Copied with photos from fsx acceleleration
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here you have my own f-18 hornet cockpit: all arguments are working now, those photos are old, only i have to know about HUD and MDF and i will finished
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mirage f1 M spanish air force for lock on FC2
peyvolt replied to peyvolt's topic in 3D Modeling for DCS World
it can launch aim9p, bombs gbu, mk85, and it has his fuel tank -
This is mirage f1 from spain for fc2. In a simple model call mig-29g has three models, M (ce) , M(EE) AND BM, ce means with refueling, EE refueling, and BM two seaters, the cockpit is made by ada mod, and only I modificated some TGA map
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i´m creating my own f-18 hornet cockpit, but I dont knów about hud and mdf, he used a hud, but how??