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Gorn557

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Everything posted by Gorn557

  1. Yes. It does help a little.
  2. Between job and kids my time is pretty limited for DCS so I do what I can to make the most of it.
  3. I guess I'll put this in wishlist since I don't think there's a way to do this (someone please tell me if there is!). I use time compression a lot and when flying in VR, going faster than 2x time compression changes the refresh rate in such a way that the visuals are updated in a very choppy manner which is extremely disorienting. I've done some testing on several different PCs and my assertion is that this is actually not solely a CPU frametime problem- both my stock i7-6700 and my overclocked i9-13900 behave in exactly the same way in this regard. At the first step of time compression it's a reasonably smooth image but then it starts freezing and jerking at the next step, even though the frametimes are much lower on the 13900. My guess is that the code is updating the image less frequently on the higher compression settings (as opposed to the higher frametime) but as this is extremely disorienting it makes the feature very hard to use.
  4. Nearly every module (not EVERY one, nearly every one) has many single missions and a campaign. I don't think saying you'd like one is something you need to apologize for. The developer is free to make or not make one and you are free to buy or not buy it. And it doesn't necessarily have any bearing on the fidelity and quality of simulation of the aircraft. I don't understand why people are getting so touchy about this.
  5. Jeez man, all I asked was whether there's a plan to eventually add a campaign. I don't know how this turned into a philosophical debate about whether making missions is hard. And the best part is, no one who weighed in actually had any idea what the answer is. Internet!
  6. And how far does this principle extend for goods I'm paying for? I can't opine on a movie unless I can make one myself? A car I bought unless I can engineer and build it myself? A restaurant meal if I don't found my own restaurant?
  7. That doesn't sound too exciting. "Too much work" for a campaign.
  8. What's the plan for campaigns/single missions for the F1?
  9. I always find this very useful for situational awareness compared to other modules. Was it not as effective as suggested in-game? Are modern IRSTs effectively as good? Has AWACS become so accurate and pivotal that it's no longer thought modern aircraft would ever close to this range in a combat situation?
  10. Edit: upon further review this appears to be a broader DCS problem. I was able to compensate for it to some extent by following the reshade instructions here.
  11. I'm also having this problem with the F-14. It makes viewport exports essentially useless for me.
  12. Hello all: Not sure if this is a bug per se but it's definitely a usability issue. When I export my viewports for the F-14 VDI and HSD to another monitor, they are ridiculously dark, to the point of being unusable. The VDI only "shows the green lines" (I can't see the trapezoids in the normal mode, or anything except the "crosshairs" in TV mode) and the HSD is almost invisible when I put it in TID mode. I've reproduced this independently of whether I'm using Helios or not, and with a couple of different secondary monitors. The nav mode on the HSD actually looks fine, for some odd reason. I think it's an issue with how the viewports are being exported. Other content displays normally on the supplementary monitors so it's not their brightness. I saw some people had this problem on a thread about 18 months ago but there was no follow-up. Has anyone else tried exporting their viewports to another screen and had (or not had) this issue? Attaching my export lua file for reference. My configuration is a 3840x2160 monitor with two supplementary 1024x768 monitors to which I'm exporting the MFDs. F14export.lua
  13. Same problem for me, flying the F-14 in a variety of missions. Only have noticed it happening in missions with carrier spawn.
  14. I don't suppose there's any kind of rating or recommendation system for user-created missions or campaigns? There are just so many of them (which is great), but I have no idea which ones are five-star pieces of art and which one are going to crash 45 minutes into an unclear mission with broken trigger points. I have just been trying them one by one, but I fear I'm missing out on good ones just due to lack of awareness of their existence.
  15. Hello everyone: I recently switched jobs and unfortunately I have waaaaaaaaay less time for gaming now. I'm trying to figure out ways I can play missions in smaller chunks because many of them as you can be multiple hours and it's just really hard for me to carve out that much time right now. I can't save games... time compression is pretty wonky.... I even tried to git gud. The only other idea I had was trying to put the computer to sleep mid mission and resume later. However, every time I try this, the game crashes. Has anyone ever managed to do this successfully? One thing I was wondering about was whether a RAM upgrade would help (I only have 16 GB), but I'd like to know for certain that someone out there can successfully do this with any amount of RAM before spending the money to upgrade!
  16. Well this is the part I'm having trouble with. Go for what specifically? I've got that part. It's not control I'm struggling with, it's alignment.
  17. Hello everyone: I've been spending the last several weeks putting the Tomcat through its paces, but I'm having a bit of an unusual problem with AAR. Most of the posts I see regarding AAR help basically boil down to good formation flying. I think I am actually kind of OK at this and once I'm connected I generally have no problem maintaining the connection. But for whatever reason the offset location of the probe is really throwing me for a loop and I have a lot of trouble consistently getting it in the right spot. I've become expert at making a perfect, trimmed, stable 2-kt approach...exactly 1 foot to the left or right or above or below where I'm supposed to be. And of course if I look at the basket then my approach gets all messed up and I end up chasing it. Advice I've seen regarding sightlines is usually more about keeping formation (e.g. keep the engine pylon in one spot) but isn't really helping me with probe capture. When I do capture it, I feel like it's pure luck that I was in the right spot. Any tips for what I can aim for to get more consistent contact?
  18. Thank you!
  19. I have Caucasus, the Persian Gulf, and the Marianas, but only the first two have SP missions. Do any of the other maps come with SP F-14 missions? (I know there are instant action missions and there are tons of ways I can make missions with the mission generator, etc. - not what I'm asking! Just curious which maps have HB-made missions.
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