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ak22

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Posts posted by ak22

  1. 14 hours ago, Qcumber said:

    Are you considering buying on steam at post launch discount, play for less than two hours to see if you like it, refund if not? Transfer to stand alone if you want to keep it? 

    No lol I just have money on my steam account 

    22 hours ago, Hiob said:

    You can transfer licenses you bought on steam to stand alone, but not vice versa.

    Nice thanks I have done this before just wasn't sure if ED changed things. 

    • Like 1
  2. On 2/8/2024 at 9:51 PM, Czar66 said:

    Syria came a lot after than Persian Gulf. By then, the tech evolved a lot. Not dismissing the hard work done by Ugra Media, but lets understand that this software and a lot of its development work flow/techniques changed throughout the years.

    Iran land mass still huge in the PG map, you can easily make 500 to 600nm sorties there. I fly it weekly along the Syria map.

    The thing that bothers me in the PG map is detail, so I'd be going to the opposite idea of how vast the map is.

    Pleasing everyone is impossible.

     

    I don't think its a technology that limited ED on not included Qatar,Bahrain etc  I think its design choice. Yes its a big map but to much is left out and parts are very bare It really does need a update. 

     

    What i meant by ED should learn from Urga media, is to keep adding to map. 

    • Like 3
  3. On 1/18/2024 at 11:54 PM, BalticDude said:

    I wish PG had Qatar and Bahrain modelled...

    Same you would think a map based on conflict in the Persian gulf would include the major bases in the Persian gulf (US Navy's 5th Fleet which oversees the Region, Qatar has the forward headquarters for US Central command, US bases in Bahrain) . 

    A wasted opportunity by ED this is why I am not excited by Iraq and will skip it, I felt burnt by buying Persian map a lot is missing in Iran as well. It really does need a update they should learn form Ugra Media.

    • Like 3
  4. On 2/7/2023 at 2:28 PM, prestonflying said:

    Add custom data to your Winwing F18 UFC using this addon. Installation instructions below.

    image.jpeg.jpg

    TLDR: Replace the Scripts/wwt folder with the downloaded Latest Release wwt folder.

    • Base Profile: For any aircraft no listed here, includes altitude, airspeed, vs, flares, chaff, fuel (Readouts may vary on aircraft so keep an eye out)
    • AH-64: KU Keyboard, chaff/flare, radar altitude, [Credit @Wostg @ANDR0ID]
    • A29: Heading, fuel, aircraft mode, altitude [Credit @ANDR0ID @Wostg]
    • C130 Herc Mod: Heading, fuel, altitude, chaff/flare [Credit @ANDR0ID]
    • T45: Heading, fuel, altitude, radio freq, master arm, airspeed [Credit @ANDR0ID
    • AV88 Harrier:  UFC + ODU
    • A4 [Credit @Wostg]
      F-15E [Credit @Wostg]
    • F-16 [General data fields shown on UFC] [Credit @Wostg]
    • KA-50 2+3: Altitude, waypoints, chaff, flare, gun count,. [Credit @Wostg]
    • MI-24/MI-8/UH-60/UH-1H: Radio coms, radar altimeter, chaff/flare, arm state, etc [Credit @ANDR0ID]
    • JF17: Mimic JF17 UFC displays [Credit @ANDR0ID]
    • TF51D: Radio selection, altitude, true heading [Credit @ANDR0ID]
    • A10C2: Static text on the option displays. FUNC, HACK, LTR, MK, ALT, displays master caution light status
    • Other modules: Any module can be supported, just needs to be added. Comment any modules you want to see supported or leave a "issue" on the Github Project.

    Github Project + Source Code
    This add-on does not effect other parts of SimApp Pro and preserves all functionality as you would expect.
    It just enables other modules to show UFC data and is customizable.

    Install Instructions

    Install Tutorial Video: 

     

    Install  Text Instruction

    1. Download the Latest Release
    2. Unzip the .zip file using 7-zip or some other compression program.
    3. You will have a folder titled wwt.
    4. Ensure SimApp Pro is running
      Note: SimApp Pro may overwrite Scripts/wwt/wwtExport.lua. If this happens, this add-on will need to be re-copied over. This may happen during a SimApp Pro update or clicking "Repair Lua" in SimApp Pro Settings. See Note on step 6 for a more permanent way to install.
    5. Make a copy of your <USER>/Saved Games/<DCS>/Scripts/wwt folder incase you ever want to undo these changes, I keep mine on my desktop just in case.
    6. Copy the wwt folder into <USER>/Saved Games/<DCS>/Scripts/ and replace the existing wwt folder
      Note: More permanent install (until SimApp Pro has a version update): Do step 5, then replace C:\Program Files (x86)\SimAppPro\resources\app.asar.unpacked\Events\wwt with the wwt folder from step 3 (the one you also copied in step 6 This makes it so every time SimApp Pro starts up, it will not overwrite your add-on). **Requires installation after SimApp Pro does an update.**
    7. Launch DCS
    8. Select a compatible module.
      AV88 Harrier: Supports ODU and UFC replica of DCS
      UH1 Huey: Supports Radar Altimeter on scratch pad
      A-10C2: Supports static text on the option displays. FUNC, HACK, LTR, MK, ALT
      MyCustomModuleExample: Shows an example of adding a new module
    9. Fly DCS and verify UFC is working.
    10. If something does not look right, take a look at <USER>/Saved Games/<DCS>/Logs/dcs.log and look for any errors from the WWT log output. You can also file an issue if you are having problems.

    Have issues?
    Leave a comment, i'll do my best to help you.

    Want to remove this add-on?
    In SimApp Pro go to Settings->Repair Lua. This will install a fresh version of the "wwtExport.lua" and this add-on will no longer be active.
    To re-install, re-follow the steps in the Instructions section above.

    Other modules:
    Please leave feedback on what module and features you want to see added. Any data about the module can be shown on the UFC.
    Gun count, airspeed, fuel remaining, VSI, engine percent, etc. These are all module specific and will have to be added, but the add-on is easily update-able to include new modules.

    If something does not look right:
    - SimApp Pro most likely overwrote the `Scripts/wwt` folder you added. Just re-copy over the addon `wwt` folder after launching SimApp Pro and you should be good to go. 
    - Look at <USER>/Saved Games/<DCS>/Logs/dcs.log and look for any errors from the WWT log output. You can also file an issue if you are having problems.

    Know a little bit of coding/lua?
    You can edit the wwt/ufcPatch/ufcPatch.lua file and export your own data to a module of your choice! Refer to the "CustomModuleExample" for adding a new aircraft and adding new UFC fields. Explore other modules and get that data flowing! Want to pair on this, reach out and I help get you started.

    How does this addon work?
    SimApp Pro generates some export lua files to extract game state into SimApp Pro. SimApp Pro then interacts with the UFC.
    This updated export lua adds code that extracts Harrier ODU/UFC data (and adds the possibility for future module support) and sends what SimApp Pro thinks is an F18 UFC Payload message. But this message bound for SimApp Pro contains custom data from a specific module. 

     

     

     

    Any chance you own the F-16 ICP and can do something similar ? 

  5. On 2/17/2023 at 8:42 PM, VPS_SPIT said:

    Thank you very much ! It is part of my plans after the SAAF ones 😉

      Hide contents

    Ux3sqXC.png

    It is very basic for now, I haven't really worked on stencils or roughmet yet.

     

    Thank you ! I'll take that compliment any day 😇

     

     

    Did you Finish the RMAF skin ? 

  6. 1 hour ago, Vibora said:

    Please explain what you need exactly.

    Add additional target selector Switch as key binding. 

    My Virpil & Winwing throttle has Rotary dials that you can press down to act as button.  Can you add controls so we can toggle between BEARING/DISTANCE SELECTOR KNOB by pressing a button.

    Its called Additional target selector switch but I can't find it in the controls menu? you can press it with the mouse but their is no key binding. 

    f1ce.jpg

  7. 11 hours ago, freebirddz said:

    hi man, there is no manual for actual time, the MOD still in beta development, lot of things can change at any time ! we still collecting data and knowledge to build systems and better implementation. The Team work on free time and for free, so no delay  or dates are in plan, we implement things we get from community of from net and also when DCS development are reveled or found from the community, we apologize for that  we do our best, unfortunate lot of limits ...

    Fair enough I understand, do you know if thier is a auto shutdown? I went online and can't rearm as the engines are on. 

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