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2.5.2.18307@openbeta:MP: Server is Hard Lock Freezing after 30 mins


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Posted (edited)

Type: Hard Freeze, runtime hault

Status: not sure

Reported: not sure

Priority: Blocker

Summary: Server locks up in 30 mins, it doesn't crash, no crashlogs since it doesn't crash

 

Description: Server is locking up in 30 mins, no crashlog, it just sits open with runtime locked and everyone on the server is in a frozen state

 

I had to revert my server to 2.5.2.18144

 

this did NOT happen in exact same config on 2.5.2.18144

Edited by Drexx

Developer of DDCS MP Engine, dynamicdcs.com

https://forums.eagle.ru/showthread.php?t=208608

  • ED Team
Posted

Hi Drexx,

 

Could you attach the dcs.log?

 

I understand there is no crash, we may see something in the log anyway, or give us some clues.

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

  • ED Team
Posted

I will highlight this to the team, in the morning

 

I played on a dedicated server tonight for over two hours without a problem, will see what we get from other servers admins also.

 

Thanks

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

Posted
I will highlight this to the team, in the morning

 

I played on a dedicated server tonight for over two hours without a problem, will see what we get from other servers admins also.

 

Thanks

 

Ya it was weird, I updated the server, about 30mins go by, and it hard freezed, then I restarted it and about 30 mins in again it freezed again, then I just put the version back and its been up for 2 hours now, so theres definitely something going on. Its just hard to pinpoint without anything to go on, I will keep a lookout

Developer of DDCS MP Engine, dynamicdcs.com

https://forums.eagle.ru/showthread.php?t=208608

  • ED Team
Posted

It will be difficult to resolve for sure, it seems to be your server only.

 

it could be something changed and moose does not like it?

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

Posted (edited)

I don't use moose or mist, I don't use ANY libraries (yes I wrote everything from scratch for speed reasons, im over 25,000 lines of code on the nodeJS server), I wrote everything myself, so I know exactly what is going on the server. I dont even run the SRS hook scripts or tacview(tacview with a ground war slows the server down for some reason, 20% ish) The previous version doesn't lock up period, the new version does.

 

Server is on its 4th full 6 hour session without a hiccup on 2.5.2.18144

 

Also, no other server really does what I do, build lua code in template form and launch it send it to the server through a socket to run. ON the server itself, it uses very little code, this is why it can handle huge ground wars.

 

Problem is I dont think any server uses the amount of DCS assets that mine uses, so you cant even start to compare to them

 

I need to somehow debug a FREEZE hard lock, there are no logs for this, I am a professional coder with my hands tied and HUGE amounts of work in limbo

 

I am just frustrated, I know I could fix this with more tools but I don't work for ED

988471731_ScreenShot2018-06-07at12_01_06PM.thumb.png.8b087dc93052f8fa1c3868138e3f2fcf.png

Edited by Drexx

Developer of DDCS MP Engine, dynamicdcs.com

https://forums.eagle.ru/showthread.php?t=208608

Posted

So, I took another crack at it,

 

With the changes of the Wednesday patch(2.5.2.18307), I changed the hot start planes to cold start, Well on a multiplayer server, ALL the cold start planes spawn on top of each other and explode, so I moved them back to hot start, this is the only change from the 2 patches.

 

The server is running on 2.5.2.18307 and has past the first hour mark, it didn't get this far last time, Ill keep you posted about it. The Stennis carrier for multiplayer is quite bugged (equipment setup is completely ignored on all carriers too)

 

Yes, after I calm down, I will test anything again, I am usually pretty persistent depending on how much energy I have, lol

Developer of DDCS MP Engine, dynamicdcs.com

https://forums.eagle.ru/showthread.php?t=208608

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