Mr_sukebe Posted June 17, 2019 Posted June 17, 2019 Bit of a weird one. Just updated a mission that I created recently and during the saving of that, the ME has decided to rename all of my units with DictKey_GroupName0001 etc. Makes a bit of a mess for people then trying to join said mission if I use it in multiplayer. I have seen it before, but it's infrequent. Any good ideas? 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
Grimes Posted June 17, 2019 Posted June 17, 2019 Don't have the miz file open in a rar archive when you try to save it. Check mods that might break saving the mission on a test mission before saving. Keep backups. Unfortunately unless you have a backup of the mission, when a corruption like that occurs the whole dictionary gets rewritten as "dictKey_XYZ" = "dictKey_XYZ". All the localized text is gone. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
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