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Posted (edited)

Three problems:

 

(1) I have the English version of BS. I have not been getting credit for any of the missions I have flown. I get the hours of flight time, total, day, and night but no "Mission" credit. I have created a few missions and whenever I fly them the same thing - good hours, kills, but no Mission. I am flying with a Russian pilot, in a Russian Ka50, and I have my pilots name in the mission editor-mission box. What's the deal?

 

(2) When I fist set up - I was using an USA pilot and I flew the first of the Target ID training missions (http://forums.eagle.ru/showthread.php?t=37467&highlight=Vehicle). I had a US pilot, pilot name, but Russian Ka50 (didn't notice it at first). The target opened up with AAA on me so I killed both of them. It turned out that they were US vehicles so I was credited (to my shame) with killing two friendlies. That is when I chaned to a Russian pilot since all the Target ID missions were created from the Russian viewpoint. However, as a Russian pilot when I killed a Russian vehicle (by mistake) I was not credited with a friendly kill. Is this a bug?

 

(3) How do you drop a bomb from the Ka50? It shows up in the weapons selection and I can select them, but they won't drop. The manual doesn't imply that you do anything different then when you fire a AGM. Am I missing something?

 

I checked the bug forum but didn't see where either situation was determined to be a bug.

 

Any solutions?

Edited by Speedbrake
Posted

1) your pilot is probably dead...set him to "invulnerable"

 

2) nfi

 

3) Bomb drops are WW1 style dead reckoning, no CCRP/CCIP ... there is a producers note about them..I think the ony restriction is a minumum height / speed ?

Posted

(1) Pilot is and was set at "invulnerable". That wasn't it.

 

(3) I will have to check the producers note. I didn't see anything about altitude and speed in the manual writeup about carrying bombs.

 

Any other possibilities???

Posted

On number 2, are you entirely certain that it was a russian vehicle and not a russian-made vehicle? A lot of the targets in the missions and campaigns will be insurgents, georgians and so on that use russian hardware.

 

On bombing rund, you need to have enough altitude to ensure that you don't blow yourself up - I believe the system will deny the drop if on auto if you are too low.

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Posted
(1) Pilot is and was set at "invulnerable". That wasn't it.

 

(3) I will have to check the producers note. I didn't see anything about altitude and speed in the manual writeup about carrying bombs.

 

Any other possibilities???

 

Hmm....double check the LUA file make sure he is marked as status= "active", and invulnerable:

 

players.lua found in: X:\install_path\BlackShark\BlackShark\data\scripts\Logbook

 

 

logbook =

{

players =

{

[1] =

{

invulnerable = true,

awards =

{

[0] =

{

[6] = "Medal For Merit To Fatherland-II with swords",

[2] = "Medal of Courage",

[8] = "Hero Gold Star",

[3] = "Nesterov Medal",

[1] = "Courage Order",

[4] = "Military Serve Order",

[5] = "Georgy Cross-IV",

[7] = "Georgy Cross-I",

}, -- end of [0]

}, -- end of awards

picture = "",

squadron = "Land Forces",

password = "xxx",

callsign = "xxx",

name = "xxx",

games =

{

[1] =

{

created = "12/13/08 21:00:38",

player = "xxx",

campaign = "./../Missions/Campaigns/Georgian Oil War - Chapter 1.cmp",

status = "Active",

history =

 

If you do edit it, make sure to use Notepad++ or another decent editor, notepad has a history of killing lua file's

Posted (edited)

EtheralN - yes it was Russian because the message sent to me when it blew up was that I had killed friendlies and that command as p*ssed at me!

 

 

I will double check the "active" but the fact that it credits me with the flight time and mission kills kind of tells me that I am active under that callsign and pilot name.

 

(3) As for the producers note - Matt had put some kind of a box on the moving map for the area he wanted to bomb. I'll have to go back to the manual on that. Also he used the standby HUD display. He pressed and held down the drop button until he passed over the "boxed area". I will have to review the note again. Maybe you have to get off the normal HUD and the bombs don;t drop until you release the button. I'll have to investigate further.

Edited by Speedbrake
Posted

My Pilotlog looks like this.....

 

logbook =

{

players =

{

[1] =

{

invulnerable = true,

awards =

{

[0] =

{

[1] = "Courage Order",

}, -- end of [0]

}, -- end of awards

picture = "",

squadron = "59th TAC FTR SQ",

password = "removed code",

callsign = "New callsign",

name = "New Pilot",

games =

{

}, -- end of games

lastGame = 1,

statistics =

{

agKills = 31,

killRatio = "33/5",

missionsCount = 0,

ejections = 0,

totalScore = 225,

flightHours = 2460.497,

daytime = 2460.497,

commissioned = "04/13/09",

campaignsCount = 0,

static = 0,

deaths = 3,

landings = 0,

fagKills = 0,

nighttime = 0,

aaKills = 2,

naval = 0,

faaKills = 0,

}, -- end of statistics

countryId = 2,

rank = "Second lieutenant",

}, -- end of [1]

[2] =

{

invulnerable = true,

awards =

{

[2] =

{

}, -- end of [2]

[0] =

{

[1] = "Courage Order",

[2] = "Medal of Courage",

}, -- end of [0]

}, -- end of awards

picture = "",

squadron = "344 TsBP Torzhok",

password = "code taken out",

callsign = "Speedbrake",

name = "Speedbrake",

games =

{

}, -- end of games

lastGame = 1,

statistics =

{

agKills = 141,

killRatio = "141/34",

missionsCount = 0,

ejections = 1,

totalScore = 867,

flightHours = 114491.072,

daytime = 106166.512,

commissioned = "04/14/09",

campaignsCount = 0,

static = 0,

deaths = 2,

landings = 93,

fagKills = 0,

nighttime = 8324.56,

aaKills = 0,

naval = 0,

faaKills = 0,

}, -- end of statistics

countryId = 0,

rank = "Captain",

}, -- end of [2]

}, -- end of players

currentPlayerName = "Speedbrake",

} -- end of logbook

 

 

I haven't started a campaign yet. Does mission count only include campaign missions? I do not show "active" anywhere.

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