Bucic Posted September 24, 2010 Posted September 24, 2010 (edited) http://www.mediafire.com/?89bcxi4up53nm9r Extract to \Bazar\TempTextures\ EDIT: V2 notes: The mod changes RPM gauge pointers only. Nothing more. In the new version only about 0.3 of the lenght of the pointers are painted, measured from the pivot point. Painting outside that area will result in many other gauges pointers turn green or red, as it was the case with the old version. The picture shows V1. Edited October 6, 2010 by Bucic F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
zdXu Posted October 5, 2010 Posted October 5, 2010 EDIT 2: To fix the issue the painted areas had to be limited 3 times. And that means what? Is the mod actual working without issues? A picture from the whole cockpit would not hurt (;
Boberro Posted October 5, 2010 Posted October 5, 2010 What does it do? Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Bucic Posted October 5, 2010 Author Posted October 5, 2010 (edited) The mod changes RPM gauge pointers COLOR only. Yes, only the color.. Nothing more. In the new version only about 0.3 of the lenght of the pointers are painted, measured from the pivot point. Painting outside that area will result in many other gauges pointers turn green or red, as it was the case with the old version. Edited October 5, 2010 by Bucic F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
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