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Posted

I extracted a mission just now and found a new file, "warehouses". What is it? The beginning of a dynamic campaign resource management system? A new way for us to set coalitions of airports? A way for us as mission builders to enable/disable rearming and refueling? A way for us to keep people from respawning after they have died? For sure, it appears to be a work in progress. Maybe none of this has any effect on the game yet at all. But I sure like the direction this all is moving in!!!!!!!!!!!!!!

 

Here's a sample:


warehouses = 
{
   ["airports"] = 
   {
       [12] = 
       {
           ["periodicity"] = 2,
           ["fuel"] = 
           {
               ["InitFuel"] = 100,
           }, -- end of ["fuel"]
           ["unlimitedMunitions"] = true,
           ["suppliers"] = 
           {
           }, -- end of ["suppliers"]
           ["coalition"] = "NEUTRAL",
           ["size"] = 100,
           ["OperatingLevel"] = 10,
           ["speed"] = 60,
           ["aircrafts"] = 
           {
           }, -- end of ["aircrafts"]
           ["weapons"] = 
           {
           }, -- end of ["weapons"]
           ["unlimitedFuel"] = true,
           ["unlimitedAircrafts"] = true,
       }, -- end of [12]
       [13] = 
       {
           ["periodicity"] = 2,
           ["fuel"] = 
           {
               ["InitFuel"] = 100,
           }, -- end of ["fuel"]
           ["unlimitedMunitions"] = true,
           ["suppliers"] = 
           {
           }, -- end of ["suppliers"]
           ["coalition"] = "NEUTRAL",
           ["size"] = 100,
           ["OperatingLevel"] = 10,
           ["speed"] = 60,
           ["aircrafts"] = 
           {
           }, -- end of ["aircrafts"]
           ["weapons"] = 
           {
           }, -- end of ["weapons"]
           ["unlimitedFuel"] = true,
           ["unlimitedAircrafts"] = true,
       }, -- end of [13]
       [14] = 
       {
           ["periodicity"] = 2,
           ["fuel"] = 
           {
               ["InitFuel"] = 100,
           }, -- end of ["fuel"]
           ["unlimitedMunitions"] = true,
           ["suppliers"] = 
           {
           }, -- end of ["suppliers"]
           ["coalition"] = "NEUTRAL",
           ["size"] = 100,
           ["OperatingLevel"] = 10,
           ["speed"] = 60,
           ["aircrafts"] = 
           {
           }, -- end of ["aircrafts"]
           ["weapons"] = 
           {
           }, -- end of ["weapons"]
           ["unlimitedFuel"] = true,
           ["unlimitedAircrafts"] = true,
       }, -- end of [14]
   }, -- end of ["airports"]
   ["warehouses"] = 
   {
   }, -- end of ["warehouses"]
} -- end of warehouses

Intelligent discourse can only begin with the honest admission of your own fallibility.

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Posted

Update on future products...

http://forums.eagle.ru/showthread.php?p=1327908#post1327908

 

2- Flaming Cliffs 3. This will be a paid-for update to the Flaming Cliffs series and brings it to the same world, mission editor, AI, units, etc. as A-10C and Black Shark 2. We plan to include several upgrades to the aircraft, a resource management system, and several other new features. This will also make Flaming Cliffs online compatible with A-10C and Black Shark 2. Pricing will depend on what new features are included.

 

Nate

Posted
But I sure like the direction this all is moving in!!!!!!!!!!!!!!

 

Neat isn't it :)

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