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Posted

I've started working on my first project, a cockpit model for the F-4.

It has a lot of strange areas to nail, it's going to be a tricky one.

 

I have not decided on the variant, though. Should I make the F-4F ICE version (Germany), or the F-4E AUP (Hellenic Air Force)? I like the AUP version better because of the MFDS and ICP under its HUD, however it would be unfitting when we only have a German livery.

 

BTW, if anyone wants to help out with textures or coding the thing, PM me. For now I'm using instrument photos to texture it.

 

f4fcockpit.jpg

Posted

That can convert in the future on a addon? Interesting to counter Beczl Mig-21Bis

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

Posted

Personally, I'm only interested in a cockpit to fly in. Being on my own and with a daytime job, it'd be nearly impossible to complete an aircraft module on my own. However, a fully-fledged F-4 would be of interest to me too.

Posted (edited)

What good would discover people who assist you in the details that you you could not cover.

 

some interesting questions:

- The cabin would have functionality? Or just would FC3 level?

 

if this were a more ...

- It would take an external model?

- Exclusive weaponry and equipment for the F-4G Phantom?

 

Some good references:

http://aviation.watergeek.eu/f4f-panel.html

http://www.f4phantom.com/drupal/references

http://www.aircraftresourcecenter.com/AWA1/101-200/walk163_F-4Gcp/walk163.htm

Edited by Silver_Dragon

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

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