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I just switched to a triple screen setup with 4K Monitors. Setting up everything with the options.lua and monitor.lua worked fine. Only one issue: when using the center monitor fur UI, the map in F10 and Mission Editor is shifted to the left. Right side is a blank part and every klick is offset (only on the map, not on sidebars, menues or anything else). I would guess the GUI is positioned 3840 pixels from the left side, the map only 3000 pixels. If i switch the UI to the right side the offset is doubled, if i move it to the left monitor (so coordinates 0/0) everything is fine. changing monitor resolutions and options.lua to 1080p also fixes it. Is it possible that there is some limit to offset the map? Any other 4K triple users having the same issue? Thx in advance for any help Attachment: options.lua and monitor.lua currently used + screenshot of the mission editor when running dcs with those configs. 3Cameras.lua options.lua
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Dear Flight Simmers, I recently upgraded my Computer from a i7 4790K to a 5800X and now from a GTX 1080Ti to a Rx 6800 XT. As I´m using a triple display setup with 3x 27”1440p displays. I rarely find information about possible improvements changing from one to the other system. So I went the expensive way and figured it out by myself. My resolution is 7680x1440 and with MSI Afterburner I´m checking the CPU/GPU utilization and FPS inside of a given mission to make it comparable. I will simply mention the percentage of improvement as I did not find the time to run several comparisons and visualize them with pictures. But anyway, my findings could give the one or the other an indication of what to await. Old: i7 4790K, 1080Ti, 32GB DDR3 --> 48 FPS (Basis), 99% GPU, 25% CPU (spread evenly over the 8 cores) Transition: 5800X, 1080 Ti, 64GB DDR4 --> 47 FPS (-2,1%), 99% GPU, 13% CPU (spread evenly over the 16 cores) New: 5800X, 6800XT, 64 GB DDR4 --> 53 FPS (+10,4%), 99% GPU, 20% CPU (spread evenly over the 16 cores) My settings are displayed in the attached picture. I did not play around so much with other resolutions, so cannot tell you the difference in 1440p between the systems. My default mission with the new system has 112 FPS in 1440p compared to the 53 FPS with 3 screens. The extra DRAM of the AMD card (16GB) was completely eaten up by DCS, like at the Nvidia one before (11GB). In a crowded mission in Syria (4YA server), even the RAM is filled in a good way (old: 30-32GB, new: 40-44 GB). As a conclusion I can say that upgrading the CPU was not really helpful. I expected this as the GPU utilization already was at 99%. But anyway, I thought the PCIE 4.0 and DDR4 could make a difference. I guess the frame times were raised but not noticeable. At the GPU upgrade I was disappointed. I expected at least 20% performance boost. It seems like the RX 6800 XT doesn´t like that high resolutions. Maybe something is thwarting my system but I didn´t find anything so far. If anybody has an idea to raise FPS with a setting I might not know so far, please let me know. Otherwise I will leave it like it is as my wallet is empty now and a new GPU equals the end of my marriage Take care, Xoxen
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[BUG] How do I fix this Screwed up view in VR? (3 Monitor bug)
Snacko posted a topic in General Bugs
This picture is from the left eye. So I have two of these(one on each side. Like vampire fangs... What is this and how do I fix it? -
triple monitor Tripple screen issues
LiveWithMike posted a topic in PC Hardware and Related Software
Hello, So i'm new to dcs trying it out for a few days now, i use the nvidia surround for the tripple monitor only that doesnt look that good on the left and right screen so i thougt lets try the in game settings for triple monitor... changed everything in the lua file to the specs i have... the issue i have is that the game starts on the left screen and all i get is a black screen... also i have full screen disabled. This is the lua script: _ = function(p) return p; end; name = _('3 Monitors'); Description = 'Configuration with 3 identical monitors each with its own camera' Viewports = { Left = { x = 0; y = 0; width = 1920; height = 1080; viewDx = -1; viewDy = 0; aspect = 1920/1080; }, Center = { x = 1920; y = 0; width = 1920; height = 1080; viewDx = 0; viewDy = 0; aspect = 1920/1080; }, Right = { x = 3840; y = 0; width = 1920; height = 1080; viewDx = 1; viewDy = 0; aspect = 1920/1080; } } UIMainView = Viewports.Center GU_MAIN_VIEWPORT = Viewports.Center hope someone can help me out! Thanks in advance.