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Check the Scripts\Database\vehicles files to find a similar vehicle type you want to use.

 

__LN.customViewPoint = { "genericTankblue", {-3.5, 0.3, 0 }, }; appears to be the identifier for each weapon system and the HUD texture associated with it. genericTankblue being the name and the 3 digits I believe is the camera's default view when selection that weapon. Aside from that I'm not sure what else is required.

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Posted
Check the Scripts\Database\vehicles files to find a similar vehicle type you want to use.

 

__LN.customViewPoint = { "genericTankblue", {-3.5, 0.3, 0 }, }; appears to be the identifier for each weapon system and the HUD texture associated with it. genericTankblue being the name and the 3 digits I believe is the camera's default view when selection that weapon. Aside from that I'm not sure what else is required.

 

I think my question is related

 

If I want to copy an aircraft HUD to another aircraft (which has its own cockpit). e.g F-15 to F-18. Which file/folder should I look into?

I tried to locate hud related files in Mods/aircraft .... but failed to find any.

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