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Posted

I figured out how to get infantry to embark on transports but I am having trouble figuring out how to get them to disembark.

 

So far all Ive done is tell the infantry group to disembark at a waypoint and then I have the Helo fly to that point but nothing happens. Am I doing something wrong?

Posted

How did You get the troops to embark ?

 

FinnJ

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Posted

Via the radio key again. You will have the option to embark to transport to load troops and it will change to embark from transport. In order to load them again, set a new waypoint for the troops and have it set as embark to transport etc etc.

 

Credit to the person who ran through this with me, you know who you are even if I forgot.

 

fjacobsen, make a group of infantry, say 5 or so, then in the advanced triggers you will see the option embark to or embark from transport.

Posted

Hmmm... So here's one for you Gold.

 

I have troops set up with an embark order (650ft radius)- but when the choppers land the troops won't move. In addition, I can't actually give the guys commands- their set path is grayed out.

 

I also have their first waypoint set to disembark within the largest possible radius...

 

My chopper guys are saying they can't pick the guys up- what area in the radio menu is that set for (I don't have the chopper modules).

 

Is there an additional step?

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

Posted

I dont know much about flying the actual Helos, just telling them what to do on the editor.

 

If your helo is AI, you have to set it's task as "embarking" as well. I think you must also tell it which people to allow pickup.

Posted (edited)
Hmmm... So here's one for you Gold.

 

I have troops set up with an embark order (650ft radius)- but when the choppers land the troops won't move. In addition, I can't actually give the guys commands- their set path is grayed out.

 

I also have their first waypoint set to disembark within the largest possible radius...

 

My chopper guys are saying they can't pick the guys up- what area in the radio menu is that set for (I don't have the chopper modules).

 

Is there an additional step?

 

 

I'll just make a quick mission and upload it shortly as an example.....mind you I can't fly for s**t so bare with me

 

Edit: Ok, there is a mission to pull apart in the editor to see what I did with the waypoints. I should used smoke markers for the zones, makes it hard to see where the pickup and drop off points are.

 

You need to set an advanced waypoint for the troops to embark and then at the zone, set a waypoint for the troops to disembark. This is in the Perform Task in the advanced waypoint options.

 

Note also that you need to set a zone for the option to work. I used 50 for the Mission editor zone and 150 for the advanced embark trigger and disembark trigger zones. Let me know how you go with it.

 

I will add that if you have in the radio menu emergency disembark, that means you are not within the drop off zone that was set in the mission editor. You will see that for the last waypoint in the track. Unlike the CTTS script, troops do not automatically load themselves into the chopper.

 

Here are some screen shots of the radio menu if set up correctly. The last one is what you see if not in the disembark trigger zone. Also if you are not in the embark trigger zone when you pick up troops you will not have the DECENT option in the radio menu

Dodgy.trk

Test.miz

Screen_140519_193110.thumb.jpg.e9a095379222728343c29b4bea2e9d83.jpg

Screen_140519_193113.thumb.jpg.698c71d338d48a1c19e1a431444b2ddf.jpg

Screen_140519_193152.thumb.jpg.f416e47282a5cc5d004edff9ecc9618d.jpg

Screen_140519_193233.thumb.jpg.aaf21d63f1756dfc7f5c30abf011d64d.jpg

Edited by Winfield_Gold
adding to the post
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