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I'm playing around with the ME and doing my first real trigger actions and come across a problem:

 

As this is going to be a MP based training area, all planes start at Senaki, several target areas shall be all around. To save ressources, I want to have them deactivated initially, which I did with the anti air group at Kutaisi (late activation and initially visible set).

I set a trigger that activates them at Kutaisi AB, and another one that activates the group's AI while blue units are within 30km and deactivates the AI as soon as they're all farther away to further reduce CPU load.

 

The problems I noticed: Even though I set them to initially visible, they're not there until I pass Kutaisi AB. But now, even if I don't pass the base, the Osa attacks me even if it's not there at all (can't be seen with F10, F7 views, Shkval etc). I suspect this is due to activating the units' AI, but I presume they shouldn't go hot prior to actually activating them... Invisible threats that can't be shot at are definately not nice :)

test.miz

dcsdashie-hb-ed.jpg

 

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