BaD CrC Posted May 22, 2014 Posted May 22, 2014 Made a mission with 1200 statics. Works great in SP but here is what happen in MP: Here are two examples: Example 1: City center. What is seen by host: What is seen by guests: Example 2: What is seen by host: What is seen by guests: Any suggestion? https://www.blacksharkden.com http://discord.gg/blacksharkden
Blooze Posted May 22, 2014 Posted May 22, 2014 You may have to force the high scenes setting in the ME otherwise if the client has chosen low or medium they may not see the objects. This will of course have an impact on their frame rates. [sIGPIC][/sIGPIC]
BaD CrC Posted May 22, 2014 Author Posted May 22, 2014 Ok. I will try this. Thanks. https://www.blacksharkden.com http://discord.gg/blacksharkden
Paganus Posted May 22, 2014 Posted May 22, 2014 I don't know if these limitations are based on the server or if it's just in the software, but our group has found that adding more than around 600 static objects will cause objects to start vanishing.
BaD CrC Posted May 22, 2014 Author Posted May 22, 2014 OK, forcing to high doesn't change anything. @Paganus: Argh, so that's where it might come from then.... I'll try to remove half of it. It's not gonna look pretty. :cry::cry: https://www.blacksharkden.com http://discord.gg/blacksharkden
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