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Posted

Note that I bought the separate DLC, which is just the F-15C: http://store.steampowered.com/app/250300/

 

I've figured-out now that a low of sounds either aren't playing properly or are non-existent. The engines are whisper quiet to silent once the canopy is closed, and I can just barely make-out a little rumble with afterburners on.

 

The voice warning "PULL UP" never plays, no matter how hard I try to trigger it (I even tried just smashing the plane into the ground a few times; not once did I get a warning to pull up). Other voice bits don't play too; I never hear "Shoot" when locked on a target and within Rmax. Undoubtedly there are other sounds I'm not hearing (I do hear warnings of system failures and fires though, like "Left Engine Fire", "ECM Failure", etc.).

 

Any ideas as to what might be going on here? There's been the slight upshot in this being that its forced me to learn exactly how the instruments behave in certain situations, but it's annoying to know I'm simply not hearing everything.

Posted

The altitude warning sound does play, but there's no 'pull up' because there's no GCAS in an F-15.

 

In fact the ground warning sound plays to give you a ground collision warning, which is incorrect. It should signal you that you have descended below a certain BARO altitude only, IIRC.

 

The engines sound the way they ought to. There should be no voice telling you to shoot IIRC, there are other cues for this.

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I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

In all the videos you've seen of the real aircraft? :)

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Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
Cute. No, in the videos I've seen of the DCS F-15C. Although:

 

http://www.f-15e.info/joomla/miscellaneous/audios/395-bitching-betty

 

Audio file of Betty's vocabulary. "Pull-up" is definitely in there, as well as "Altitude" and "Obstacle Ahead".

 

Most likely old videos prior to the PFM being put into place in the 15, I would guess. I've seen/heard the "pull up" warning as well in YT videos, but it's always been in older videos where the cockpit looks different than it currently does and it seems like they are flying on rails. So, it might just be some changes they have made when they were making updates to make the F-15C higher fidelity.

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Posted (edited)

It seems really weird though that they'd remove those warnings entirely, without leaving a way to turn them back on. Those are pretty much standard for most modern aircraft. Anything with a GPWS has these voice warnings, and the F-15C definitely has a radio radar altimeter.

Edited by Tvol
Posted

It definitely does not.

 

and the F-15C definitely has a radio altimeter.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted (edited)

Bah, I meant radar altimeter. I was thinking about GPWS. Though practically speaking, there's little functional difference, and not enough to invalidate the point I was making.

 

http://server.3rd-wing.net/public/Manuels%20DCS/DCS%20FC3%20Flight%20Manual%20EN.pdf

 

Pg 93, ILSN mode for F-15C:

 

"At an altitude of less than 1,000 feet, along the right side of the HUD, there appears a radar altimeter scale, graduated in hundreds of feet. The current radar altimeter bar moves along the left side of this scale."

 

If you were trying to correct me, you could've pointed that out yourself.

 

The question still remains, why would ED remove these messages from the F-15C?

Edited by Tvol
Posted

There's no GPWS either. I don't see it anywhere in the RL F-15 manual that's available. There may have been improvements to the F-15C that equipped it with such, but I don't see that anywhere, either, nor do I see a mechanization description.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted (edited)
There's no GPWS either. I don't see it anywhere in the RL F-15 manual that's available. There may have been improvements to the F-15C that equipped it with such, but I don't see that anywhere, either, nor do I see a mechanization description.

 

Maybe you could try pointing that out in the first place, instead of trying to be snarky and superior.

 

Edit: And which available manual are you talking about?

Edited by Tvol
Posted

I had no idea you were using the game manual as a source at first, so I was wondering where you were getting all those ideas from.

 

The systems in the current iteration of the F-15C represent the aircraft more realistically than they did in all the stuff you looked up.

 

They are not complete nor perfect, but work on them continues.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

Ah. I see. Far be it from me to use the game's manual to try to understand how the game works. O.o

Posted

The information you get depends on who you talk to and what they're into, and who they interact with normally. I don't always think to ask what you've looked at, I don't always think that people haven't looked at the -1 either, because a bunch certainly do.

 

Don't get yourself all upset over it. Get a -1 instead :)

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted (edited)

Regarding engine sounds, here's an example:

 

In the background you can hear the engines constantly. When I fly the F-15C and have the canopy closed, I don't hear that engine noise. It's relegated to an extremely low-decibel noise that is barely noticeable. Again, realistically, the only indication I have in-game that the engines are even running is the engine instruments.

 

I also can't hear any of those noises that are clearly audible when there's significant loading on the airframe.

 

Also, oddly enough, not a sound problem, but Page Up and Page Down do nothing either, even though they're clearly mapped and are not being trapped by any other software.

Edited by Tvol
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