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Posted

Is anyone else having this problem? Whenever I add an F-86 to a mission and then load up the mission (either multi-player or directly from the mission editor "Fly mission" option) DCS world crashes when I try to enter an F-86. I even took the "First jets" mission, converted the "Pilot" to "Client" and added a second sabre. The game crashes when I try to enter a sabre.

 

Was hoping to play with some friends online in a bit, but we don't have any multiplayer missions and I can't create any without crashing.

Posted

No mods installed? Specifically, Mustangs Clouds & Sky version prior to 5.33 cause a crash when used.

 

Good luck!



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Posted (edited)

Sorry. I should have provided more info. No mods installed (actually a fresh install. I was using Steam version prior to yesterday). Windows 7, 64bit. The only changes I've made are to the A-10C cockit for Helios exports. But I'm not having any trouble with other aircraft.

 

EDIT: I had a friend make the same edits from his client and I was able to load them. Weird. Something is funky with my mission editor?

 

EDIT2: He sent me another mission file and I had the same problem. I tried a "repair" on DCS World but that didn't do anything. Attempting a re-install.

Edited by tofarley
Posted

So, further troubleshooting. I uninstalled and re-installed DCS World (I deleted any remnants inside the DC World main folder). The issue persists.

 

Steps to recreate.

 

Open mission editor.

Select "new mission"

Place an F-86F anywhere on the map

Set skill to "Client"

save

 

When loading this mission, DCS World will crash as soon as I try to enter the aircraft.

 

Here is the link to this simplest of mission. Anyone else have trouble loading this mission either from the mission editor "Flight -> Fly mission" or from multiplayer?

https://dl.dropboxusercontent.com/u/1922411/test.miz

Posted
So, further troubleshooting. I uninstalled and re-installed DCS World (I deleted any remnants inside the DC World main folder). The issue persists.

 

Steps to recreate.

 

Open mission editor.

Select "new mission"

Place an F-86F anywhere on the map

Set skill to "Client"

save

 

When loading this mission, DCS World will crash as soon as I try to enter the aircraft.

 

Here is the link to this simplest of mission. Anyone else have trouble loading this mission either from the mission editor "Flight -> Fly mission" or from multiplayer?

https://dl.dropboxusercontent.com/u/1922411/test.miz

 

I just tried making my own mission (as per your steps) and then I tried your mission, in both cases I do not get a crash so I can't replicate.

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Posted
I just tried making my own mission (as per your steps) and then I tried your mission, in both cases I do not get a crash so I can't replicate.

 

Thanks. It turned out to be something in my existing export.lua. When I removed my export everything started to work. I'm not exactly sure why, since there's nothing in there regarding an F86. The downside is that none of my other aircraft will be exporting anything for Helios... Couple that with the fact that I can't figure out how to get a bomb to come off the rack in this thing... It's been more frustrating than fun so far. :(

Posted (edited)

I'm having the exact same problem with DCS crashing after I add a Sabre to an existing mission. I too am running Helios but how does that cause an issue?

 

Many people run Helios so if it's related to the export.lua file then this needs to be resolved and soon. If anyone can shed more light on this please post a response.

 

N.b. no mods installed. Only Helios but it wasn't running at the time. BTW, it also happens in SP missions. Not when you add it in the ME but when you start the mission.

Edited by Warhog
More info.

Regards

John W

aka WarHog.

 

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John Wall

 

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Posted (edited)

Helios Fix

 

Yes, it is definitely the Export.lua that is causing the problem - just reproduced the same thing here. Are you using the standard Helios export.lua, or a customised one (maybe one I did?).

 

I'm going to see if I can debug the issue.

 

[later...]

 

OK, I seem to have fixed it. I don't really know what the error was - the logic was dying on some aspect of trying to read the DCS settings to send to Helios. What I have done is made the script significantly more conservative. The attached Export.lua will handle Helios for A-10C or Ka-50, or FC2 aircraft (that bit's not fully debugged). Any other aircraft it will simply ignore, and not export anything (though you should still be able to get Helios to send keystrokes).

Export.lua

Edited by Loophole
Posted

Just so its clear, Mods also relates to any changes you make to ANY of the vanilla DCS files including Helios or anything else for that matter. As testers we do not run any Mods so if you don't do likewise and we can't replicate the problem then it does get a little tricky to narrow down the problem.

 

Glad, you found the problem on this occasion though & GL fixing it.

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