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how can i turn a mod into JSGME mod?

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Posted

I believe all you need to do is put it into the proper filepath folder order within the DCS World folder.

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Posted

Just drag mod into the left white column of JSGME, then select it and press arrow ">". That`s it.

 

How to use JSGME here: http://forums.eagle.ru/showthread.php?t=98607&highlight=jsgme

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Posted (edited)
how can i turn a mod into JSGME mod?

 

Inside your JSGME _MODS folder within the main DCS folder you need to create a folder with the name of your mod.

 

Next, you should ideally make a text file with the extension .jsgme in that folder with a description of what the mod is. When somebody using JSGME then hovers their mouse over your mod, the description will pop up.

 

Then you need to replicate the folder structure within DCS that your mod requires. For example, if you wish to add an image file to the Temp Textures folder in DCS, you need to have this:

 

"your mod folder/Bazar/TempTextures"

 

Then you place the image file into that folder. Repeat the process for any other files and folders that your mod needs, and it is ready to use in JSGME.

 

There is one caveat however. It is important to bear in mind that if there are two mods in JSGME that contain the same file (folders don't matter) you will get a conflict. If this happens, JSGME will warn you and ask if you wish to proceed. If you do, the mod you are currently installing will overwrite the file(s) from the mod that you already have installed, and it may stop the already installed mod from working and in some circumstances cause DCS to stop working. In this scenario, you need to use JSGME to uninstall both mods and then try to combine the two mods, manually merging the changes in the file if possible (such as a text, cfg, lua file).

 

Best of luck!

Edited by Highwayman-Ed

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