-Rudel- Posted August 12, 2014 Share Posted August 12, 2014 I'd like to know if any other modeler is having or has had problems with 3ds max bogging down when applying arg based animations to UV Offset maps. I normally run in Nitrous mode, but this bog down happens in D3D as well. The program nearly become unresponsive as soon as the slide bar is moved, or do any type of editing with the object that has the arg applied. If no one has any issues, what settings are you using? http://www.leatherneck-sim.com/ https://www.facebook.com/leatherneck.simulations/ i9 7980XE, 128GB Ram, SLI GTX Titan Xp, Win10 Pro, SSD, 2 x 256GB SSD, 4 x 512GB SSD RAID 0 i7 4960X, 64GB Ram, GTX Titan, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 2600K, 16GB Ram, GTX 580, Win10 Pro, 240GB SSD, 3 x 4TB HDD Pentium 4, 2GB Ram, GeForce 6800 Ultra, WinXp Pro, 3 x 500GB HDD Link to comment Share on other sites More sharing options...
luckybob9 Posted August 12, 2014 Share Posted August 12, 2014 Ive never really done it, sorry. I tried it once when it first got implemented, but not really since then Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo Link to comment Share on other sites More sharing options...
-Rudel- Posted August 12, 2014 Author Share Posted August 12, 2014 Can you test it a try and see what happens. I apply an Arg to the "U" under Maps. http://www.leatherneck-sim.com/ https://www.facebook.com/leatherneck.simulations/ i9 7980XE, 128GB Ram, SLI GTX Titan Xp, Win10 Pro, SSD, 2 x 256GB SSD, 4 x 512GB SSD RAID 0 i7 4960X, 64GB Ram, GTX Titan, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 2600K, 16GB Ram, GTX 580, Win10 Pro, 240GB SSD, 3 x 4TB HDD Pentium 4, 2GB Ram, GeForce 6800 Ultra, WinXp Pro, 3 x 500GB HDD Link to comment Share on other sites More sharing options...
luckybob9 Posted August 13, 2014 Share Posted August 13, 2014 can you send me the working file you have in 2010 format. I havent set an arg based map animation in a while and want to make sure it is like yours. Feel free to make a new file and just merge the parts in question if you do not want to share a full file Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo Link to comment Share on other sites More sharing options...
-Rudel- Posted August 16, 2014 Author Share Posted August 16, 2014 Hi Bob, unfortunately I moved to 2014, and can't save to 2010. However, I found another solution using visibility args. Now if I can just get them in the right order the mission builder reads them. 445, 444, 443, 442 31, 32 http://www.leatherneck-sim.com/ https://www.facebook.com/leatherneck.simulations/ i9 7980XE, 128GB Ram, SLI GTX Titan Xp, Win10 Pro, SSD, 2 x 256GB SSD, 4 x 512GB SSD RAID 0 i7 4960X, 64GB Ram, GTX Titan, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 2600K, 16GB Ram, GTX 580, Win10 Pro, 240GB SSD, 3 x 4TB HDD Pentium 4, 2GB Ram, GeForce 6800 Ultra, WinXp Pro, 3 x 500GB HDD Link to comment Share on other sites More sharing options...
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