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I run single monitor + additional 800x600 for MFCDs. Graphic card is capable of running more monitors. Is there any benefit in performance if I enabled onboard graphics for smaller monitor? Or should I use main graphic card for both?

Posted

no benefit at all to use secondary card (or on board graphics, which is probably even worse) Stick to single more powerful GPU.

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Posted
no benefit at all to use secondary card (or on board graphics, which is probably even worse) Stick to single more powerful GPU.

 

I'm not sure that's true. If he's pushing the limits of the GPU VRAM, it could be beneficial to use the onboard (which will use the system RAM or maybe have it's own Sideport RAM) to run a secondary monitor for Helios or whatever.

 

I don't imagine it's possible to export the MFCDs, etc to a monitor that's not connected to the main graphics card though but I don't actually know.

Main rig: i5-4670k @4.4Ghz, Asus Z97-A, Scythe Kotetsu HSF, 32GB Kingston Savage 2400Mhz DDR3, 1070ti, Win 10 x64, Samsung Evo 256GB SSD (OS & Data), OCZ 480GB SSD (Games), WD 2TB and WD 3TB HDDs, 1920x1200 Dell U2412M, 1920x1080 Dell P2314T touchscreen

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