KL0083 Posted September 10, 2014 Posted September 10, 2014 Does anyone finds the post-stall character of DCS aircrafts was way-too-calm like me? In either Mustang or Sabre,as of the Microsoft FS seires,you've just no able to bring the ship into spin,It'll even recover itself after you successfully kick it into half of rounds.But in reality however,the both aircraft are notorious for prone-to-spin and crazy to recover! I wonder what if that's not featured for only beta version or rather the common feature of DCS flight dynamics,it's really a pity for such a detailed module without featuring this.:(
sobek Posted September 10, 2014 Posted September 10, 2014 Sounds to me like you're doing it wrong. I have gotten the Sabre into some pretty nasty spins. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
outlawal2 Posted September 10, 2014 Posted September 10, 2014 Does anyone finds the post-stall character of DCS aircrafts was way-too-calm like me? In either Mustang or Sabre,as of the Microsoft FS seires,you've just no able to bring the ship into spin,It'll even recover itself after you successfully kick it into half of rounds.But in reality however,the both aircraft are notorious for prone-to-spin and crazy to recover! I wonder what if that's not featured for only beta version or rather the common feature of DCS flight dynamics,it's really a pity for such a detailed module without featuring this.:( Are you playing in realistic mode? The Mustang tries to kill me every time I fly it! LOL The Sabre not so much, but it is also known as a very easy airplane to fly and very forgiving... May be something with your setup because the Stang is painful if you are not very careful with your inputs "Pride is a poor substitute for intelligence." RAMBO
Flagrum Posted September 10, 2014 Posted September 10, 2014 Does anyone finds the post-stall character of DCS aircrafts was way-too-calm like me? In either Mustang or Sabre,as of the Microsoft FS seires,you've just no able to bring the ship into spin,It'll even recover itself after you successfully kick it into half of rounds.But in reality however,the both aircraft are notorious for prone-to-spin and crazy to recover! I wonder what if that's not featured for only beta version or rather the common feature of DCS flight dynamics,it's really a pity for such a detailed module without featuring this.:( The Mustang is not in beta, only the Sabre is (and that only for a few weeks now). So it is possible that the Sabre will receive some tuning of the flight model. But in general, what are your sources, what are you comparing the Mustang and the Sabre to? Not really only some other sim that is not exactly famous for being usually more accurate than, for example DCS?
KL0083 Posted September 10, 2014 Author Posted September 10, 2014 But in general, what are your sources, what are you comparing the Mustang and the Sabre to? Not really only some other sim that is not exactly famous for being usually more accurate than, for example DCS? That's what I'm comparing with. And that's the feature what I find on utter types in DCS. Just find a FC3 Cy-27,try pull the nose all-the-way back beyond critical AoA in level flight,and do just the same on both Mustang and Sabre.You'll find what I means.
Art-J Posted September 10, 2014 Posted September 10, 2014 I'd say "notorious for prone-to-spin and crazy to recover" is quite a exaggeration as far as Mustang goes. The manual of the real thing describes stall in P-51 as "comparatively mild", also noting that "the airplane does not whip at the stall, but rolls rather slowly and has very little tendency to drop into spin". As far as recovery is concerned, in every plane with rudder located behind elevators, only part of it is shielded against the airflow during the spin thus making regaining control easier. Mustang should not be an exception. Another quote from the manual, about recovery procedure: "As soon as you apply opposite rudder the nose drops slightly and the spin speeds up rapidly for about 1 1/4 turns and then stops". DCS plane seems to be close to this description. The manual prohibits however any aerobatics with infamous fuselage tank filled and warns against power-on spins, which apparently are "extremely dangerous and must never be performed intentionally under any circumstances". But we've got lots of DCS Mustangs to crash, right :D? I admit I did try spinning with full fuselage tank and the recovery didn't seem to be more difficult, so you might have a point here. Didn't try power-on spins, though. I'll certainly do it tomorrow. One has to keep in mind, that in any CFD-driven simulation, modelling flow states beyond critical AoA is difficult. So either we can have imperfect stalls based on real time calculations, or heavily scripted ones which look cool, but are a bit "fake". No easy solution here. Can't comment on F-86, cause I don't know all that much about this airplane. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
KL0083 Posted September 11, 2014 Author Posted September 11, 2014 I'd say "notorious for prone-to-spin and crazy to recover" is quite a exaggeration as far as Mustang goes............ Thanks,I've do with your instruction and I got it,the behave between power on and idle stall really quite different.It looks like this Mustang never into spin when engine idle,intresting!:)
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