Sile Posted September 26, 2014 Posted September 26, 2014 Hi all, when i lock a target with an ir missile, no "lock-on light" or "missile ready light" shows up. I mean the three lights (CU40/42 in manual) below the asp on the right. Locking works somehow, because the pipper jumps on the target and i can hear the summing sound. And the missile hits... well - most of the time ;) I tried it in the AA missile training lesson and in a custom mission with different ir missiles on the pylons. Any ideas what i might be missing? (hopefully nothing too embarrassing) I'm pretty sure all switches are set correctly, but who knows... The ir missiles are the ones with the black dot in the symbol center, right? :) Thanks in Advance for your tips. Matthl
Sile Posted September 26, 2014 Author Posted September 26, 2014 It's a confirmed bug Ah ok, trank you.
Art-J Posted September 26, 2014 Posted September 26, 2014 Does the same bug apply to "launch authorized" light? I've just completed weapons tutorial missions and throughout all A-A and A-G attacks I saw it turning on briefly only once. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
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