Chlebakus Posted October 6, 2014 Posted October 6, 2014 Hello, Maybe I am wrong or miss something and there is nothing mentioned about the issue, I woul like to report a bug. Or at least ask about it. There seems to be a problem with gunsight. It is lit up regardless of its switch and cannot be turned off. Does anyone have the same problem? It worked in previous version. [sIGPIC][/sIGPIC]
ZaltysZ Posted October 6, 2014 Posted October 6, 2014 Hello, Maybe I am wrong or miss something and there is nothing mentioned about the issue, I woul like to report a bug. Or at least ask about it. There seems to be a problem with gunsight. It is lit up regardless of its switch and cannot be turned off. Does anyone have the same problem? It worked in previous version. That switch turns on/off the gyros of sight now instead of power for bulb. Wir sehen uns in Walhalla.
Buzzles Posted October 6, 2014 Posted October 6, 2014 What ZaltysZ said. I'm certainly not knowledgable in this area, but from what others have posted after looking at documents for the sight, it's tied into the main electrical bus and is always on. Apparently the way to turn it "off" was to just turn the brightness lever to the furthest position. Fancy trying Star Citizen? Click here!
Chlebakus Posted October 6, 2014 Author Posted October 6, 2014 Aaah, I see. I was just confused. This is quite significant change in functionality. [sIGPIC][/sIGPIC]
gavagai Posted October 6, 2014 Posted October 6, 2014 Yes, now I can make it work like a Revi and I might just have a chance of hitting something. P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria
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