Art-J Posted November 8, 2014 Posted November 8, 2014 (edited) Today I've noticed a bit confusing/annoying behaviour of a weapon release button when using bombs mounted on all hardpoints (standard version of the module, not the current beta one). With all switches set correctly and hardpoint selector rotated to "1-2", a single long pressing of the button on my joystick opened the cap on a virtual stick and released first pair of bombs as intended. Nothing extraordinary here. However, when I switched the selector to "3-4" and pressed the button again, the remaining bombs would not drop, until I released the button and pressed it once again (mind you, the virtual cap remained open after the first release). Is it supposed to behave like that? I don't seem to recall this stuff happening in previous version of the module. Missiles and rockets don't seem to be affected by this. Edited March 12, 2015 by Cobra847 i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
Dolphin887 Posted November 17, 2014 Posted November 17, 2014 Noted. Will check since not confirmed. Power through superb knowledge, training and teamwork. [sIGPIC][/sIGPIC]
Art-J Posted November 18, 2014 Author Posted November 18, 2014 (edited) To save a bit of your time, I'll post a short track showing how it looks on example of the first all-bomb config I found on the armament list (4 x clusters). Pylons 1-2 selected, single push releases bombs, pylons 3-4 selected next, double push required to release them. One can select in reverse order, doesn't make any difference. You can probably understand how annoying it can be in the heat of the battle, when, in all excitement, you forgot whether you did push the button required number of times or you didn't. Push it once too many (just to prepare for second bombing run) and you'll drop them when you didn't want to; conversely, make a perfect bomb run just to notice you didn't drop them at all, because you didn't push the button twice (happened to me on more than one occasion :D). Edit - just tried combination of quadruple FAB-100s on inner pylons and single bombs on outer ones. Worked perfectly with single button pushes. Switched to more usual loadouts - four single bombs of any type and the problem returns.1.2.11u1_release_button.trk Edited November 18, 2014 by Art-J i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
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