Darkenmass Posted November 19, 2014 Posted November 19, 2014 Hi , there are a couple of things i can't explain myself. 1) If i set a Heli (UH) to pick up infantry and then drop it somewhere, everything works fine but after the disembark i can't have my Heli going back to his waypoint route, it take off again from the ground and it get stucked hoovering forever, is it normal ? 2) I can't convince my artillery to "fire at point", if i set the fire at point order, the artillery doesn't shoot, i am sure i am inside the parameter of minimum and maximum range, i set an area of 500 or 1000.....and nothing happen, why ? Thanks for any help you will provide. My version is 1.2.10. Fly safe:pilotfly:
MasterZelgadis Posted November 24, 2014 Posted November 24, 2014 Can only answer the second: How long did you wait? Last time I played around with arty, it took a long time until they started firing "Sieh nur, wie majestätisch du durch die Luft segelst. Wie ein Adler. Ein fetter Adler." http://www.space-view.net
Darkenmass Posted November 24, 2014 Author Posted November 24, 2014 Well i waited quite a bit, i used the time compression too, let's say 5minutes maybe more....i could try to wait longer.....maybe that's the issue. I'll let you know. Does the arty needs to see valid targets ? Even if set to fire at point ?
Wrecking Crew Posted November 25, 2014 Posted November 25, 2014 I have a mission with two AI Hueys that Land and do stuff. The first Huey takes off after the landings and flies home, but the second Huey lands at his second and last landing but won't take off after that, and I don't have a clue why it wont act like the first one. For the Arty, you can set it to fire at any point on the map -- it doesn't need an object there. But the target must be in between the inner and outer range circles for the arty or it won't start to fire. When the target is between the rings, the arty will take ~3 minutes before it starts to fire. Make sure your arty units are not near a transmission line -- they have to have free space to fire. I also include a truck or two with the arty for help with reloading. WC Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site.
Wrecking Crew Posted November 25, 2014 Posted November 25, 2014 But the arty has to have a pre-set target point. It won't just start lobbing shells on its own. WC Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site.
Darkenmass Posted November 26, 2014 Author Posted November 26, 2014 Well, i'll try again but the strange thing is that i am sure i saw the UH returning home once, and then it get stucked even in a simple mission i setted up just to test these two problems. Anyway thanks for the replay.
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