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Export a scenery map at high resolution


chromium

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Hello,

 

I'm struggling trying to create an high resolution 1:50000 map of the scenery with only those visible layers/information:

 

- cities names (not orange overlay, if possible)

- buildings

- rail lines

- power lines

- rivers

- MGRS grid (not LL)

- roads

- forest

 

it could be better if the map could appear flat also "flat".

 

Do you thing is there a way to:

- Do that in batch, obtaining a single map files or a lot of tiles?

- If previous process is not possible, to edit visible object layers in ME map.. and I'll have to manually join tiles making a (hundreds) series of screenshots? ie. using a different background than default elevation map, or having city names label whitout the orange 100% opacity overlay?

 

I looked some hours in the scripts that are involved in a map... but I didn't found anything about that.

 

Thanks in advance for the help... and happy new year :) :thumbup:

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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page not found :(


Edited by chromium

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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Thanks, but it's far too low res* and scale, I would like to prepare a map (or a set of map) of 1:50.000, about 10 times higher in scale. It's not going to be "better" than the tactical map, it's going to be done for different purposes.

 

 

*I'm talking about the original size map, of about 140 Mb, that I already have.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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Thank you anyway :). Let's see if I can get some other suggestions :)

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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No one can help? even an hint about modifying lua settings of F10 view layers (or Mission Editor map layers) will be ok.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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Chromium I was tweaking the F10 map about a month ago. You can do a lot with C:\Program Files\Eagle Dynamics\DCS World\Bazar\Map\classifier.cfg but it is not as intuitive as it seems. So much trial and error involved to get desired result. The scale setting is still a mystery to me I just used big numbers to make things appear earlier than they should.

 

I'm not sure which data mods the ME editor and which data mods F10 AWACS view in C:\Program Files\Eagle Dynamics\DCS World\MissionEditor\data\NewMap\classifier.lua but I was able to change the appearance of some elements (lines,icons,shapes) and remove others. HINT: translate any russian comments using google translate to get a basic category for the element. (road, railway, highway, forest, iso, power, river, building, village, names ... etc)

 

In the end I also had to temporarily delete some files to remove some elements because I think they are just hard-coded. I think the F10 map view is probably hacks built on hacks.

 

What I wanted to do was to make a ROAD focused map setting that showed most roads and most towns as soon as possible in the zoom view. I also decided to remove all other distracting elements. I got part of the way there it but I wasn't completely satisfied.


Edited by vicx
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Thanks Vicx, good hint!

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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  • 1 month later...

Hi vicx, I tried some hacks so far, And I managed to change F10 view settings to diplay MGRS detailed grid earlier... I could be ok, If I find a way to hide the terrain elevation isolines in the basic map view. I tried some solution but it didn't work. Maybe you already archived that?

 

Still my dreams it's to add another layer... but I can't understand how.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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I tried so many things and then I stopped documenting what I was doing and tried everything. To remove terrain elevation isolines in the basic map view I had to delete an actual file.

 

The result was better but only marginal for the extra work required.

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