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Posted

Is the AI expected to engage all enemy clients in multiplayer missions?

 

In a session yesterday, enemy B-29 tail gunners were shooting only at the plane of the server host. They were ignoring my plane entirely, when I was connected as a remote client. If I host this mission on my machine, then they do shoot at my plane. Note that I do not choose a different plane, or change any ROE or anything like that. The only difference is that I am the host in one case and a remote client in another case.

 

Is this an expected limitation of the current code? Does anyone know how to work around this?

 

Cheers,

Dwarf Vader

Posted

Thanks for your response. We will make a nice clean TRK for this, if we can reproduce it. If it does not reproduce, then good anyway :)

Posted

We made a simple mission to show the issue. Here is the TRK file.

 

You will see that the remote client 'Vader' dives in behind the bomber and flies right past it. The bomber never reacts, speed and course remain the same. It never fires.

 

Then you see the server host 'Sickert' approach the same bomber. At 5.0Km, the bomber detects him and starts maneuvering (his way point is a straight line, so any movement is maneuvering.) He also fires when the plane comes in range.

 

This is the simplest mission in which we could get a repro.

Bomber debug.trk

  • ED Team
Posted (edited)

Thanks! That will save me some time trying to put together a track. I will report.

 

Only thing I would ask is that you confirm this with a built in ED AI aircraft with Defensive gun to make sure its not the B-29 mod that is messed up.

Edited by NineLine

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  • 1 year later...
Posted

Sithspawn,

 

curious if there has been any update on this. With the new WWII bomber mods I have been finding it would be nice to know that they shoot at more than just the host in MP ;-)

 

Thanks for any update

 

MrSickert

  • ED Team
Posted
Sithspawn,

 

curious if there has been any update on this. With the new WWII bomber mods I have been finding it would be nice to know that they shoot at more than just the host in MP ;-)

 

Thanks for any update

 

MrSickert

 

 

Not that I have heard, but I would imagine this will have to change soon.

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