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Posted

Hi there

 

Is there any way to realize something like Realtime Weather ?

 

Would be an awesome immersion++ for me (and i think i won't be alone :lol: )

 

 

Blue :pilotfly:

Posted

What exactly do you mean by "real time weather" ?

Dynamic weather? - that is implemented in game but it seems to be tricky set it to working properly.

Or you meant something like FSX real world weather conditions ?

 

Anyways... I think that weather effects needs to be improved in DCSW. :music_whistling:

[sIGPIC][/sIGPIC]

 

-My DCS screenshots-

Posted

No, there is not.

 

Hi there

 

Is there any way to realize something like Realtime Weather ?

 

Would be an awesome immersion++ for me (and i think i won't be alone :lol: )

 

 

Blue :pilotfly:

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

Personally, I don't see the need for real time weather, if you mean the stuff you can get in FSX+Others that gets real world weather reports from various providers and applies it to the sim on the fly.

 

DCS is very much a mission/scenario based game and currently I don't see the requirement of current real time weather data from a 3rd party provider if I've set up a late 70's combat scenario set in early morning winter, which I happen to be playing late afternoon in spring 2015.

 

However, if you mean realtime as in dynamic weather systems based upon certain critera, they're already in the game, if seldom used. Although it does need a bit more support by having some ED made templates along with a few general weather related improvements like rain hitting windows, condensation in windows, icing actually building up on wings and the effects of rain on surfaces and the like.

  • 4 weeks later...
Posted (edited)
For starters, I would like to see moving clouds that change shape and size. Anything else would be a bonus.

 

That is the only thing what I really care. I don't care about are the weather based to realtime real world weather reports or not, as I am not at that moment over that part of the world flying so I don't care.

 

What I care is that the weather is synced between clients (so weather simulation seeds are generated on the server and then transmitted to clients) as now clients doesn't see the same weather. Meaning I see a cloud front of me, but my friend flying on other computer at his home doesn't see any cloud a head of us.

That makes the visual combat impossible as we can't fly trough/behind clouds and get hidden from others.

 

And then I would love to see realistic clouds! No, the clouds are not just on 200-300m thick layer randomly around, there are clouds that are few kilometers high pillars and all kind different shapes that look just awesome.

That would make flying more interesting as there would really be possible get concealment against optically aimed missiles (Su-25 firing R-60 etc), without making whole cloud cover so thick that it is like full storm down there.

 

It would make dog fight more interesting as other can actually get close and surprise the other.

 

Sorry for crappy photo quality, of course photographed trough the plastic window (waiting my time to get open door situation next time).

 

When we can see anything like that kind weather in DCS, it will change a lot of things.

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Edited by Fri13
  • Like 1

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Posted
get concealment against optically aimed missiles (Su-25 firing R-60 etc), without making whole cloud cover so thick that it is like full storm down there.

This is completely disconnected with anything dynamic weather wise.

Posted
This is completely disconnected with anything dynamic weather wise.

 

You mean that the weather changing from nice to bad, or flying to area where is different weather front doesn't change how you see, and so on how you can target your weapons to target?

 

There is huge benefit how a dynamic weather can change the combat situation totally, a aircraft flying to area where they have benefits isn't just flying toward mountains and try to get cover from there, but you can actually fly toward storm front or area where you can conceal yourself.

 

A Su-25T pilot starting the mission and while flying the target area size gets covered by the storm, rendering engagement possibilities totally different.

 

No, the dynamic weather is huge gameplay changer for combat, not just a visual thing that would be "nice to have". Now weather is very basic form, just being there as addition to feature list from 90's. Not having so radical impact to gameplay.

i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S.

i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.

Posted
IR anything doesn't get blocked by clouds in game.

 

If you would have read what I wrote, you would understand that concealment is the keyword with tactics against aircrafts like Su-25 that requires using the IR missile own seeker head to be aimed at the target and get the lock.

 

How are you going to aim the missile to target when you can't see it, I just ask?

 

And in future we could expect to see a weather conditions to affect different targeting systems.

 

Snow storm lowering the radar and IR detecting ranges, a water shower pillars (like on the photos) doing same effect. And all that you could use for your benefit when being guided in via datalink or when fleeing from area, as long we get first a dynamic weather system that can actually make a more realistic weathers by size and types.

 

And it is about any aircraft that can use longitudinal targeting mode, or other optical one that can get distortions via bad weather (snow, water).

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i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.

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