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Posted (edited)

Hi All,

 

EDIT.

Ive got a pretty good FOV setting in most aircraft now for surround. Here's what i did.

 

1. Set resolution to the second 5760x1200 option from the list (aspect comes up as 4.8 )

2. Renamed the file .......\DCS World\Config\View\SnapViewsDefault.lua (so DCS would not use it. Note i dont use snap views, so this might not be a good idea if you use them).

3. I use the TIR z for the zoom control, and a stick rotary for the absolutelongitudinalcamerashift control

 

I found two settings in various files which hit the mark. And i found a recommended setting for these with triple screens, in the Mig21 module, which helped.

 

The settings i used were

 

For A10a, A10c, Su25, Su25t, P51, changed them in the following function in the file .....\DCS World\Config\View\Server\lua

 

function default_fighter_player(t)
local res = { 
	CameraViewAngleLimits  = {60,175},
	CameraAngleRestriction = {false,120,0.5},

 

For the KA50, same file .....\DCS World\Config\View\Server\lua

but function

 

ViewSettings["Ka-50"] = {

Cockpit = {
[1] = {-- player slot 1
	.........
	CameraViewAngleLimits  = {60,175},
	CameraAngleRestriction = {false,120,.5},

 

For the Mig21, file is .......DCS World\Mods\aircraft\MiG-21BIS\Entry\03_Views.lua

function is

ViewSettings = {
Cockpit = {
	[1] = {
		
		--/N/ unlimited
		............
		CameraViewAngleLimits = { 60.0, 175.0 },
		...............
		CameraAngleRestriction = {false, 120.0, 0.50},	

 

 

For the Mi-8, file is ......\DCS World\Mods\aircraft\Mi-8MTV2\views.lua

For the Uh-1,file is ......\DCS World\Mods\aircraft\Uh-1Haviews.lua

For the TF-51,file is ......\DCS World\Mods\aircraft\TF-51D\views.lua

 

function for all of these of these is

 

ViewSettings = {
Cockpit = {
[1] = {-- player slot 1
	........
	CameraViewAngleLimits  = {60,175},
	CameraAngleRestriction = {false,120,0.5},
	........................
},

 

Please feel free to add to this post, if this information changes in future patches, or for additional aircraft which i have not covered.

Edited by Fish
  • Like 1

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Posted

Thank you for this!:thumbup:

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Posted (edited)
Hi All,

 

EDIT.

Ive got a pretty good FOV setting in most aircraft now for surround. Here's what i did.

 

1. Set resolution to the second 5760x1200 option from the list (aspect comes up as 4.8 )

2. Renamed the file .......\DCS World\Config\View\SnapViewsDefault.lua (so DCS would not use it. Note i dont use snap views, so this might not be a good idea if you use them).

3. I use the TIR z for the zoom control, and a stick rotary for the absolutelongitudinalcamerashift control

 

I found two settings in various files which hit the mark. And i found a recommended setting for these with triple screens, in the Mig21 module, which helped.

 

The settings i used were

 

For A10a, A10c, Su25, Su25t, P51, changed them in the following function in the file .....\DCS World\Config\View\Server\lua

 

function default_fighter_player(t)
local res = { 
	CameraViewAngleLimits  = {60,175},
	CameraAngleRestriction = {false,120,0.5},

 

For the KA50, same file .....\DCS World\Config\View\Server\lua

but function

 

ViewSettings["Ka-50"] = {

Cockpit = {
[1] = {-- player slot 1
	.........
	CameraViewAngleLimits  = {60,175},
	CameraAngleRestriction = {false,120,.5},

 

For the Mig21, file is .......DCS World\Mods\aircraft\MiG-21BIS\Entry\03_Views.lua

function is

ViewSettings = {
Cockpit = {
	[1] = {
		
		--/N/ unlimited
		............
		CameraViewAngleLimits = { 60.0, 175.0 },
		...............
		CameraAngleRestriction = {false, 120.0, 0.50},	

 

 

For the Mi-8, file is ......\DCS World\Mods\aircraft\Mi-8MTV2\views.lua

For the Uh-1,file is ......\DCS World\Mods\aircraft\Uh-1Haviews.lua

For the TF-51,file is ......\DCS World\Mods\aircraft\TF-51D\views.lua

 

function for all of these of these is

 

ViewSettings = {
Cockpit = {
[1] = {-- player slot 1
	........
	CameraViewAngleLimits  = {60,175},
	CameraAngleRestriction = {false,120,0.5},
	........................
},

 

Please feel free to add to this post, if this information changes in future patches, or for additional aircraft which i have not covered.

 

Hi Fish(gerry),

just tried this on my nvidia surround setup, noticed that the hud is still same size and therefore too big, did you get this effect oo ?

 

Piers

Edited by plehmann
  • 1 month later...
Posted

Yes Piers, Same thing here. Get over it by 'zooming out' but not a real solution.

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