Mirknir Posted May 23, 2015 Posted May 23, 2015 Hello fellow mission builders, In my mission I am trying to change the weapon restrictions for some planes like adding SAB100 to su33 or AIM9X to F15. So, I know how to do this on my client using the typical pylon editing in the corresponding luas BUT I would like those changes to be carried in the mission and thus on the server I am hosting so people don't have to do this locally. For this, I tried to include the corresponding luas in the mission and it didn't work :( Su‐33.lua .lua 2.1 ... ... ..... 2B0... Scripts\Database\Planes\Su‐33.lua Su‐27.lua .lua 2.2 ... ... ..... FD6... Scripts\Database\Planes\Su‐27.lua F‐15C.lua .lua 1.6 ... ... ..... 7385... Scripts\Database\Planes\F‐15C.lua I think I've played on a server allowing more weapons on the F15 at some point so it must be possible. Is there actually a way to do that? Anyone has an idea? Thanks Mirknir My old server: The Thread
FSFIan Posted May 23, 2015 Posted May 23, 2015 I think I've played on a server allowing more weapons on the F15 at some point so it must be possible. Is there actually a way to do that? Have you tried doing the same thing to the server (i.e. editing the files in the server's DCS installation)? DCS-BIOS | How to export CMSP, RWR, etc. through MonitorSetup.lua
Mirknir Posted May 23, 2015 Author Posted May 23, 2015 I tried but it's not working either or it's not enough :( Mirknir My old server: The Thread
ThePutzer Posted June 8, 2015 Posted June 8, 2015 Simple work around You can open up the Air Port, and uncheck the unlimited box. Then set the air 2 air weapon from, 100 to 0. You can export your new settings to other air ports also. Noodle around on that page..These old timers can give you more specifics if you need.. Just a thought. Hope it helps.. ThePutzer
xcom Posted June 9, 2015 Posted June 9, 2015 AFAIK, you will always need to change this locally. This means that you should do the following - 1. Create the same changes on the server side. 2. Create a mod pack for all users that are joining the server. 3. add the relevant folders in the integrity check with the server, this will ensure that anyone who joins, actually has the change in effect. [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook
Frostie Posted June 25, 2015 Posted June 25, 2015 Have you tried making the changes to the scripts/planes/[plane type] to suit which weapon you need then adding the weapons to the planes in the mission editor. eg. add AIM-54 to A-10A Added at the bottom of the pylon list pylon(1, 0, -0.615000, -0.016000, -6.365000, { FiZ = -4.0, }, { { CLSID = "{DB434044-F5D0-4F1F-9BA9-B73027E18DD3}" }, -- AIM-9Mx2 { CLSID = "{LAU-105_1*AIM-9M_L}" }, -- AIM-9Mx1 { CLSID = "{LAU-105_1*CATM-9M_L}" }, -- CATM-9M { CLSID = "{3C0745ED-8B0B-42eb-B907-5BD5C1717447}" }, -- AIM-9Px2 { CLSID = "{6D21ECEA-F85B-4E8D-9D51-31DC9B8AA4EF}" }, -- ALQ-131 { CLSID = "ALQ_184" }, -- ALQ-184 { CLSID = "{A4BCC903-06C8-47bb-9937-A30FEDB4E741}" }, -- Red-Smoke { CLSID = "{A4BCC903-06C8-47bb-9937-A30FEDB4E742}" }, -- Green-Smoke { CLSID = "{A4BCC903-06C8-47bb-9937-A30FEDB4E743}" }, -- Blue-Smoke { CLSID = "{A4BCC903-06C8-47bb-9937-A30FEDB4E744}" }, -- White-Smoke { CLSID = "{A4BCC903-06C8-47bb-9937-A30FEDB4E745}" }, -- Yellow-Smoke { CLSID = "{A4BCC903-06C8-47bb-9937-A30FEDB4E746}" }, -- Orange-Smoke { CLSID = "{Mk82AIR}" }, { CLSID = "{CBU-87}" }, { CLSID = "{BDU-50LD}" }, -- BDU-50LD { CLSID = "{BDU-50HD}" }, -- BDU-50HD { CLSID = "{5335D97A-35A5-4643-9D9B-026C75961E52}" }, -- CBU-97 { CLSID = "{BCE4E030-38E9-423E-98ED-24BE3DA87C32}" }, -- Mk-82 { CLSID = "{7575BA0B-7294-4844-857B-031A144B2595}" }, -- AIM-54 } you'd need to do this to the relevant pylons then add them on to the planes in your mission. "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
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