Jump to content

Recommended Posts

Posted

Is there a way to increase the fog height during a mission?

 

WC

Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site.

Posted

Don't think so, unless the dynamic weather system is capable of affecting it in some way...?

System Spec: Cooler Master Cosmos C700P Black Edition case. | AMD 5950X CPU | MSI RTX-3090 GPU | 32GB HyperX Predator PC4000 RAM | | TM Warthog stick & throttle | TrackIR 5 | Samsung 980 Pro NVMe 4 SSD 1TB (boot) | Samsung 870 QVO SSD 4TB (games) | Windows 10 Pro 64-bit.

 

Personal wish list: DCS: Su-27SM & DCS: Avro Vulcan.

Posted (edited)

If you start a mission at an airfield with a high elevation (Beslan) and fly towards an AO with a much lower elevation (Mozdok) the fog level will be zero at Beslan but develop and increase as you approached Mozdok. Wouldn't that create the effect you are looking for? Example miz attached.

fog.miz

Edited by Blooze
Posted

I have the fog dialed in so it is just covering Kutaisi Airbase. As Red moves northeast to Kutaisi City I want the fog level to increase to hide the Red advance.

 

This is the Fog Of War mission.

 

WC

Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site.

Posted

Fog is modeled in Dynamic Weather but there is no setting that is variable throughout the mission, unlike the rotation that can be applied to the cyclones.

 

WC

Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site.

Posted
I have the fog dialed in so it is just covering Kutaisi Airbase. As Red moves northeast to Kutaisi City I want the fog level to increase to hide the Red advance.

 

This is the Fog Of War mission.

 

WC

 

I don't think anyone has mined the game engine lua scripting to the extent where weather is that controllable. It would definitely be useful though...

System Spec: Cooler Master Cosmos C700P Black Edition case. | AMD 5950X CPU | MSI RTX-3090 GPU | 32GB HyperX Predator PC4000 RAM | | TM Warthog stick & throttle | TrackIR 5 | Samsung 980 Pro NVMe 4 SSD 1TB (boot) | Samsung 870 QVO SSD 4TB (games) | Windows 10 Pro 64-bit.

 

Personal wish list: DCS: Su-27SM & DCS: Avro Vulcan.

Posted
I don't think anyone has mined the game engine lua scripting to the extent where weather is that controllable. It would definitely be useful though...

 

Its more of a limitation of the weather simulation and a lack of control over different system. Can't change anything when the control just isn't there.

The right man in the wrong place makes all the difference in the world.

Current Projects:  Grayflag ServerScripting Wiki

Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread)

 SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...