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Posted

Hey everybody,

 

I am having trouble seeing my whole model in model viewer. I am simply just testing out to see if I can get an object into DCS world as a beginner step into modding.

 

When I use model viewer I can't seem to see my whole model. I have applied a single material across my whole model, and placed the route bitmap file into the model viewer's temp textures folder, but get this issue when trying to load into model viewer.

 

I attached some screenshots to show you all what I mean.

 

I am sure there is a really simple step I am overlooking, but I've been trying to solve this issue for a couple days now.

 

Any ideas?

 

Thanks.

EDModelViewerTest.thumb.jpg.e733fc73597618ccd44f0faee7b5effb.jpg

EDModelViewerTest1.thumb.jpg.12be4856d62dae0d204a5659755017c7.jpg

Posted

After playing around with the model and model viewer, I managed to get some more of the model to show up. However, I have no clue how and why this happened and I am still missing the front portion of my model.

ModelViewerTest.thumb.jpg.dacb4d349779b1a988fa434aadcfd98b.jpg

Posted

in the first post the model is too big. You can fix this by editing the scale in the exporter.

 

the texture is the temptexture as you don't have a texture appield.

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

Posted (edited)

Thank you so much.

 

The scale was the issue. Although, I'm not sure why that would be an issue. I made my model to scale in meters.

 

The texture wasn't a problem, I only used it for it's convenience.

 

Thanks again.

WorkingModelViewer.thumb.jpg.a642bb5e7c8689aea286cddc4d0547b0.jpg

WorkingModelViewer2.thumb.jpg.d48a523d119243e878bc75b625689dc1.jpg

Edited by KillarZ
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