Northstar98 Posted August 29, 2015 Posted August 29, 2015 Hi Guys, Recently I made a very basic mission, one involving a carrier surface action group comprising of a Kuznetsov, SLAVA, Kirov and 5 Molniyas, and as the title implies they just will not follow their waypoints. :no_sad: I do have 3 Su-33s that will use the Kuznetsov to land and takeoff from. The only way I can get them to even move is if I set their starting speed, however at mission start they immediately slow to a halt. This has not been an issue in the past - I've been easily able to place ships around and have them follow their routing, just like any AI aircraft or land unit (which still work as they always did). :confused: As always any help would be greatly appreciated :) Kind Regards, OllieMultiplayer Free Flight (4x Su-25T, 2x Su-27, 3x Su-33, 2x Ka-50, 1x Mil Mi-8).miz Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
AtaliaA1 Posted August 30, 2015 Posted August 30, 2015 http://forums.eagle.ru/attachment.php?attachmentid=120674&stc=1&d=1440086842 You mean as in the post above. noted already. This was a Boutique Builder iBuypower rig. Until I got the tinker bug again i7 920 @3.6Mhz 12Gig Corsair XMS3 ram 1600 Nvidia 760 SLi w/4Gig DDR5 Ram Intel 310 SSD HDD 160 Gb + Western Digital 4Terabyte HDD Creative SB X-Fi HD Audio Logitech X-530 5.1 Surround Speaker System Dual Acer 32"Monitors. PSU 1200 w Thermaltake Win10 64Bit.
Northstar98 Posted August 30, 2015 Author Posted August 30, 2015 (edited) http://forums.eagle.ru/attachment.php?attachmentid=120674&stc=1&d=1440086842 You mean as in the post above. noted already. Not exactly, the ships start where I set them but don't move at all, if I set them with a speed at their starting point they simply slow to a halt and stay there. I'm not sure if this is the same issue as in your reply but I do know that this was not an issue I was having before, the ships would do as expected. However, now they just sit there and do nothing, so not sure what exactly is happening. :confused: EDIT: Making a new route fixes this problem, not sure what was wrong with the old one but hey. Ollie Edited August 31, 2015 by Northstar98 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
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