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I decided to give the 1.5 beta patch a stress test. Graphics improvements were great and I was able to max out all of the settings. I threw a couple of planes in for a quick dogfight and things looked good. I figured if the game could handle 4 planes, why not see how it handles 120? I'm not good at math, but those numbers seemed close enough to me. How did it handle the massive dogfight? Flawlessly... 1.5 has its issues, but optimization is far better than the previous engine.

Modules: A10C, AV8, M2000C, AJS-37, MiG-21, MiG-19, MiG-15, F86F, F5E, F14A/B, F16C, F18C, P51, P47, Spitfire IX, Bf109K, Fw190-D, UH-1, Ka-50, SA342 Gazelle, Mi8, Christian Eagle II, CA, FC3

Posted

NakedSquirrel, What is your computer hardware?

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

Posted

Windows 10 64bit

Intel i5-4690K @3.5GHz

16GB DDR3

Nvidia GTX 780

 

I started getting FPS hits with 200-250. It was related to 3d rendering since I only got the hit when looking at a lot of planes. I haven't tried at different distances, just one massive furball.

Modules: A10C, AV8, M2000C, AJS-37, MiG-21, MiG-19, MiG-15, F86F, F5E, F14A/B, F16C, F18C, P51, P47, Spitfire IX, Bf109K, Fw190-D, UH-1, Ka-50, SA342 Gazelle, Mi8, Christian Eagle II, CA, FC3

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